Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RUMPLEF0RESKIN
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
SonicPLAZMITE
Vulcan
Level 95
God Stats
7W - 9L
1,528 SR
Queue Stats
338W - 356L
1,442 Elo+
Solo
Janus
Janus
odelyx
Janus
Level 95
God Stats
6W - 4L
1,500 SR
Queue Stats
436W - 418L
1,352 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,459 Elo+

VS

Team Averages
Level 98
1,410 SR
1,364 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Fromagescooter
Serqet
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 23L
1,301 Elo+
Solo
Hercules
Hercules
Interpolatile
Hercules
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,471 Elo+
Solo
Nox
Nox
TheSacachispas
Nox
Level 75
God Stats
47W - 45L
1,432 SR
Queue Stats
663W - 683L
1,302 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 127
God Stats
110W - 144L
1,120 SR
Queue Stats
900W - 966L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 2 / 6
9,432
1,048
11,975
4,744
1,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
 
Medusa
15
2 / 0 / 7
9,066
1,007
4,641
3,510
1,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 8
9,545
1,061
10,331
6,634
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 2
8,788
976
12,287
2,847
968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
odelyx
Janus
15
0 / 1 / 7
8,511
946
4,527
2,867
759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

313

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 0
5,680
631
0
0
0
14
0 / 5 / 2
8,345
927
4,982
11,963
3,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Interpolatile
Hercules
14
0 / 2 / 2
8,130
903
2,668
15,146
12,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 2 / 3
9,133
1,015
4,158
7,358
2,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
3 / 4 / 1
9,364
1,040
6,210
13,692
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
13
Kills
4
4
Deaths
13
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
6
4
W
Medusa
 
Medusa
2
0
7
5.5
L
Chiron
 
Chiron
0
0
0
0
L
0
5
2
0.2
L
Hercules
Interpolatile
Hercules
0
2
2
0.5
W
3
1
8
7
W
3
0
2
4
L
1
2
3
1.25
L
Merlin
3
4
1
0.88
W
Janus
odelyx
Janus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
18,018
20,602
Taken
48,159
7,949
Mitigated
21,688
3,887
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,975
3,318
0
0
4,744
1,620
0
2,127
2,227
0
16,082
W
Medusa
 
Medusa
4,641
1,743
0
371
3,510
1,377
0
1,737
1,773
0
18,890
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
4,982
547
0
0
11,963
3,770
0
6,129
5,834
0
21,759
L
Hercules
Interpolatile
Hercules
2,668
199
0
4,331
15,146
12,224
0
7,844
7,302
0
9,588
W
10,331
319
0
2,557
6,634
3,225
0
4,391
2,243
40,174
0
W
12,287
4,038
0
506
2,847
968
0
1,384
1,289
31,189
0
L
4,158
225
0
0
7,358
2,366
0
4,997
2,361
30,842
0
L
Merlin
6,210
32
0
0
13,692
3,328
0
8,175
5,517
26,343
0
W
Janus
odelyx
Janus
4,527
0
0
453
2,867
759
0
729
1,760
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
40,652
190
Minions Killed
184
7
Camps Cleared
4
897,896
Distance Traveled
725,335
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,432
1,048
8
1
2
197,913
1
W
Medusa
9,066
1,007
31
3
1
164,838
1
L
Chiron
5,680
631
0
0
0
0
0
L
Serqet
8,345
927
50
6
3
202,956
2
L
Hercules
8,130
903
15
2
0
161,927
0
W
Anubis
9,545
1,061
66
7
2
158,121
1
W
Vulcan
8,788
976
54
6
2
209,818
1
L
Nox
9,133
1,015
67
7
1
191,085
2
L
Merlin
9,364
1,040
52
6
0
169,367
0
W
Janus
8,511
946
31
3
0
167,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role