Player Matchup

Fenrir
Fenrir
SouthernProd
Fenrir
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
51W - 50L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
TexasProd
Kuzenbo
Level 119
God Stats
1W - 6L
1,509 SR
Queue Stats
130W - 140L
1,532 Elo+
Party 1
Ra
Ra
shadowbine
Ra
Level 84
God Stats
10W - 8L
1,821 SR
Queue Stats
23W - 23L
1,661 Elo+
Party 1
Team Averages
Level 84
1,536 SR
1,595 Elo+

VS

Team Averages
Level 115
1,500 SR
1,421 Elo+
King Arthur
King Arthur
ChaseKitty
King Arthur
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 45L
1,263 Elo+
Party 2
Bastet
Bastet
P0ntiffR0se
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 114L
1,500 Elo+
Party 2
Vulcan
Vulcan
kirbea
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 6 / 5
9,057
604
5,621
11,837
6,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
TexasProd
Kuzenbo
11
5 / 8 / 3
10,082
672
9,964
17,312
15,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 8 / 5
8,881
592
6,784
11,882
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaseKitty
King Arthur
11
2 / 3 / 13
10,146
676
8,008
13,225
9,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
13
9 / 5 / 4
11,298
753
11,940
11,927
4,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
kirbea
Vulcan
15
11 / 0 / 9
12,181
812
14,622
6,168
2,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
22
22
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaseKitty
King Arthur
2
3
13
2.83
W
Bastet
9
5
4
2.2
L
Fenrir
2
6
5
0.75
L
Kuzenbo
TexasProd
Kuzenbo
5
8
3
0.81
W
Vulcan
kirbea
Vulcan
11
0
9
15.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,369
Damage
34,570
41,031
Taken
31,320
25,327
Mitigated
16,023
6,278
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaseKitty
King Arthur
8,008
979
0
3,009
13,225
9,508
126
8,507
4,718
0
28,670
W
Bastet
11,940
3,633
0
2,186
11,927
4,240
164
4,840
7,087
0
45,733
L
Fenrir
5,621
967
0
627
11,837
6,801
0
4,232
7,605
0
17,765
L
Kuzenbo
TexasProd
Kuzenbo
9,964
1,759
0
1,150
17,312
15,011
0
6,348
10,964
32,676
0
W
Vulcan
kirbea
Vulcan
14,622
3,729
0
2,852
6,168
2,275
1,989
3,441
2,727
64,260
0
L
6,784
745
1,379
3,122
11,882
3,515
0
4,142
7,740
33,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
33,625
145
Minions Killed
214
0
Camps Cleared
0
748,345
Distance Traveled
835,668
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,146
676
41
3
0
265,268
0
W
Bastet
11,298
753
64
4
0
277,888
3
L
Fenrir
9,057
604
19
1
0
256,235
3
L
Kuzenbo
10,082
672
44
3
0
248,238
4
W
Vulcan
12,181
812
109
7
0
292,512
6
L
Ra
8,881
592
82
5
0
243,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role