Player Matchup

Fenrir
Fenrir
Silver II
Jesseos12345
Fenrir
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 133L
1,505 MMR
Party 2
Bacchus
Bacchus
Bronze II
PterodactylSteve
Bacchus
Bronze II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
884 MMR
Party 2
Ah Puch
Ah Puch
Bronze I
xYuCKYcHarms
Ah Puch
Bronze I
Level 84
God Stats
20W - 19L
1,572 SR
Queue Stats
85W - 78L
1,148 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,524 SR
1,179 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,608 SR
1,168 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Col Mustard187
Ah Muzen Cab
Silver II
Level 108
God Stats
8W - 14L
1,651 SR
Queue Stats
308W - 297L
1,409 MMR
Party 1
Ymir
Ymir
Bronze I
DeluxeThread693
Ymir
Bronze I
Level 99
God Stats
27W - 36L
1,586 SR
Queue Stats
270W - 300L
938 MMR
Party 1
Scylla
Scylla
Silver IV
Mr Cancerous
Scylla
Silver IV
Level 97
God Stats
22W - 15L
1,587 SR
Queue Stats
136W - 122L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 10 / 4
14,280
680
12,925
24,655
8,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 7
13,579
647
13,706
19,281
22,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
xYuCKYcHarms
Ah Puch
14
3 / 7 / 5
12,898
614
12,844
13,998
3,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KumbhakarnaZeusKukulkanChaacMedusa

VS

Bans
Cu ChulainnAresAwilixXing TianHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Col Mustard187
Ah Muzen Cab
15
5 / 3 / 9
13,808
658
15,610
13,185
5,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 6 / 8
14,664
698
8,728
20,500
18,102
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
17
10 / 4 / 9
15,506
738
21,329
13,877
5,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
13
Kills
21
21
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Col Mustard187
Ah Muzen Cab
5
3
9
3.17
W
6
6
8
1.67
L
Fenrir
7
10
4
0.9
W
Scylla
10
4
9
3.63
L
3
4
7
1.63
L
Ah Puch
xYuCKYcHarms
Ah Puch
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
45,667
57,934
Taken
47,562
33,986
Mitigated
28,867
12,211
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Col Mustard187
Ah Muzen Cab
15,610
5,048
551
4,352
13,185
5,712
1,897
5,733
7,452
0
71,435
W
8,728
161
0
1,020
20,500
18,102
603
12,578
7,922
22,677
0
L
Fenrir
12,925
5,023
1,131
4,658
24,655
8,190
0
14,208
10,447
0
46,025
W
Scylla
21,329
666
0
3,445
13,877
5,053
140
8,286
5,591
73,346
0
L
13,706
926
1,080
1,380
19,281
22,038
230
8,354
10,927
37,623
0
L
Ah Puch
xYuCKYcHarms
Ah Puch
12,844
531
1,002
2,960
13,998
3,758
765
7,632
6,366
51,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
43,978
229
Minions Killed
250
0
Camps Cleared
0
1,074,666
Distance Traveled
1,086,457
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,808
658
88
4
0
389,810
3
W
Ymir
14,664
698
41
2
0
351,035
1
L
Fenrir
14,280
680
66
3
0
355,747
1
W
Scylla
15,506
738
121
6
0
345,612
3
L
Bacchus
13,579
647
70
3
0
377,131
1
L
Ah Puch
12,898
614
93
4
0
341,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role