Player Matchup

Zhong Kui
Zhong Kui
Jocheve
Zhong Kui
Level 106
God Stats
2W - 1L
1,723 SR
Queue Stats
96W - 72L
1,639 Elo+
Solo
Hou Yi
Hou Yi
Xv LEGEND xX
Hou Yi
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 77L
1,500 Elo+
Solo
Fenrir
Fenrir
mr_blondeXP
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 108L
1,715 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,618 Elo+

VS

Team Averages
Level 147
1,501 SR
1,537 Elo+
Heimdallr
Heimdallr
ABRUJO
Heimdallr
Level 159
God Stats
3W - 3L
1,412 SR
Queue Stats
22W - 20L
1,582 Elo+
Party 1
Cerberus
Cerberus
alexandraindira
Cerberus
Level 157
God Stats
2W - 1L
1,590 SR
Queue Stats
11W - 15L
1,273 Elo+
Party 1
Raijin
Raijin
lbeatu
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 43L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jocheve
Zhong Kui
13
5 / 10 / 7
12,444
655
14,148
22,106
10,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hou Yi
15
7 / 8 / 6
13,815
727
10,603
14,034
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
3 / 11 / 7
12,112
637
8,056
21,750
16,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABRUJO
Heimdallr
15
13 / 8 / 9
14,217
748
20,823
17,405
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
6 / 5 / 18
14,458
761
8,883
18,200
19,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
lbeatu
Raijin
17
9 / 2 / 11
14,880
783
15,547
8,653
3,237
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
28
29
Deaths
15
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ABRUJO
Heimdallr
13
8
9
2.19
L
Zhong Kui
Jocheve
Zhong Kui
5
10
7
0.85
L
Hou Yi
7
8
6
1.25
W
Cerberus
6
5
18
3
W
Raijin
lbeatu
Raijin
9
2
11
7.25
L
Fenrir
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
45,253
57,890
Taken
44,258
31,930
Mitigated
30,972
7,423
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ABRUJO
Heimdallr
20,823
9,380
0
2,605
17,405
8,514
1,353
7,439
9,966
0
50,135
L
Zhong Kui
Jocheve
Zhong Kui
14,148
1,514
0
4,177
22,106
10,739
85
7,427
14,679
46,311
0
L
Hou Yi
10,603
4,825
0
900
14,034
4,218
803
8,339
5,695
0
69,486
W
Cerberus
8,883
570
0
4,097
18,200
19,221
622
4,180
14,020
20,270
612
W
Raijin
lbeatu
Raijin
15,547
1,423
0
2,094
8,653
3,237
1,409
3,298
5,355
77,031
0
L
Fenrir
8,056
1,748
0
2,346
21,750
16,973
0
8,285
13,465
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
43,555
198
Minions Killed
208
0
Camps Cleared
0
974,827
Distance Traveled
952,656
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,217
748
69
4
0
287,770
5
L
Zhong Kui
12,444
655
56
3
0
331,864
4
L
Hou Yi
13,815
727
101
5
0
280,416
2
W
Cerberus
14,458
761
23
1
0
327,411
7
W
Raijin
14,880
783
116
6
0
337,475
5
L
Fenrir
12,112
637
41
2
0
362,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role