Player Matchup

Janus
Janus
Chrisyjnetwork
Janus
Level 158
God Stats
1W - 0L
1,703 SR
Queue Stats
52W - 45L
1,319 Elo+
Party 2
Odin
Odin
NateNayt
Odin
Level 129
God Stats
1W - 0L
1,360 SR
Queue Stats
50W - 38L
1,319 Elo+
Party 2
Fenrir
Fenrir
Otter906
Fenrir
Level 125
God Stats
2W - 2L
1,260 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Hercules
Hercules
RyanParker
Hercules
Level 158
God Stats
9W - 4L
1,260 SR
Queue Stats
68W - 61L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
blackdraggn
Heimdallr
Level 160
God Stats
5W - 5L
1,138 SR
Queue Stats
186W - 195L
1,699 Elo+
Solo
Team Averages
Level 146
1,344 SR
1,467 Elo+

VS

Team Averages
Level 141
1,549 SR
1,538 Elo+
Odin
Odin
JABdezombies
Odin
Level 150
God Stats
1W - 1L
1,239 SR
Queue Stats
47W - 51L
1,335 Elo+
Party 1
Hera
Hera
NocedalN
Hera
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 144L
1,489 Elo+
Solo
Heimdallr
Heimdallr
TheSangromancer
Heimdallr
Level 160
God Stats
24W - 24L
1,687 SR
Queue Stats
185W - 201L
1,758 Elo+
Solo
Serqet
Serqet
Zurno1010
Serqet
Level 105
God Stats
3W - 5L
1,821 SR
Queue Stats
103W - 94L
1,772 Elo+
Solo
Sobek
Sobek
xxxxninja
Sobek
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
15,696
785
27,796
19,585
6,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
12 / 2 / 18
16,548
827
28,814
24,051
29,784
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Otter906
Fenrir
20
7 / 4 / 16
14,827
741
14,828
22,496
15,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
RyanParker
Hercules
20
10 / 2 / 15
15,972
799
26,260
34,101
51,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
blackdraggn
Heimdallr
15
0 / 0 / 0
10,851
543
0
1,590
592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
11,348
567
8,440
20,175
19,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
20
2 / 6 / 7
13,325
666
25,978
15,888
7,877
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
TheSangromancer
Heimdallr
18
1 / 11 / 4
12,324
616
17,289
21,620
10,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Zurno1010
Serqet
19
5 / 6 / 6
14,986
749
14,214
22,170
30,406
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
xxxxninja
Sobek
19
3 / 7 / 6
12,842
642
12,667
29,534
47,952
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
36
Kills
11
11
Deaths
36
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
0
6
6
0.5
W
Odin
12
2
18
10.5
L
Hera
2
6
7
0.92
W
Fenrir
Otter906
Fenrir
7
4
16
3.75
W
Hercules
RyanParker
Hercules
10
2
15
8.75
L
Heimdallr
TheSangromancer
Heimdallr
1
11
4
0.27
L
Serqet
Zurno1010
Serqet
5
6
6
1.33
W
Heimdallr
blackdraggn
Heimdallr
0
0
0
0
L
Sobek
xxxxninja
Sobek
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,698
Damage
78,588
101,823
Taken
109,387
104,331
Mitigated
117,023
22,344
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,796
1,011
94
1,938
19,585
6,813
675
7,918
10,391
79,792
0
L
8,440
1,729
0
1,795
20,175
19,930
103
5,416
14,529
0
38,632
W
Odin
28,814
7,413
0
3,575
24,051
29,784
931
8,419
15,512
0
58,000
L
Hera
25,978
5,744
0
799
15,888
7,877
274
3,888
11,919
71,889
0
W
Fenrir
Otter906
Fenrir
14,828
4,019
0
3,327
22,496
15,958
960
9,678
11,970
0
34,436
W
Hercules
RyanParker
Hercules
26,260
10,907
0
13,248
34,101
51,184
1,611
13,131
20,781
0
68,282
L
Heimdallr
TheSangromancer
Heimdallr
17,289
9,686
0
2,427
21,620
10,858
1,295
5,877
15,643
0
58,179
L
Serqet
Zurno1010
Serqet
14,214
2,270
0
630
22,170
30,406
89
5,310
16,561
1,356
21,637
W
Heimdallr
blackdraggn
Heimdallr
0
0
0
162
1,590
592
0
984
606
0
24,085
L
Sobek
xxxxninja
Sobek
12,667
2,182
0
6,082
29,534
47,952
165
7,889
21,185
33,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,894
Gold Earned
64,825
418
Minions Killed
342
9
Camps Cleared
7
1,959,460
Distance Traveled
1,743,461
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,696
785
141
7
0
423,226
0
L
Odin
11,348
567
62
3
2
369,543
5
W
Odin
16,548
827
63
3
0
479,607
0
L
Hera
13,325
666
120
6
2
324,472
1
W
Fenrir
14,827
741
47
2
3
377,771
0
W
Hercules
15,972
799
113
6
0
445,266
4
L
Heimdallr
12,324
616
92
5
2
281,908
4
L
Serqet
14,986
749
29
1
0
417,385
0
W
Heimdallr
10,851
543
54
3
6
233,590
2
L
Sobek
12,842
642
39
2
1
350,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role