Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 113L
1,500 Elo+
Solo
Yemoja
Yemoja
Beachbum3063
Yemoja
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 49L
1,033 Elo+
Solo
Susano
Susano
StyledCircle158
Susano
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
297W - 419L
1,500 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,344 Elo+

VS

Team Averages
Level 21
1,491 SR
1,165 Elo+
Arachne
Arachne
Maalik_dragons
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,092 Elo+
Solo
Ullr
Ullr
sarahagnelli
Ullr
Level 20
God Stats
3W - 5L
1,442 SR
Queue Stats
3W - 6L
1,241 Elo+
Solo
Neith
Neith
top1shatta2
Neith
Level 24
God Stats
6W - 6L
1,531 SR
Queue Stats
54W - 58L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 7
9,752
650
6,042
13,415
6,499
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
6 / 4 / 3
10,725
715
7,485
9,367
3,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 3 / 5
11,630
775
10,518
13,869
12,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
7,854
524
1,301
6,277
1,638
12
6 / 4 / 3
10,750
717
14,686
15,281
5,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 3
9,286
619
8,951
10,438
3,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
10
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
7
1.5
W
Yemoja
6
4
3
1.88
L
0
6
2
0.17
W
9
3
5
3.83
L
6
4
3
1.88
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
24,938
36,651
Taken
31,996
22,875
Mitigated
10,996
12,210
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,042
2,259
0
4,340
13,415
6,499
1,235
9
13,406
31,849
0
W
Yemoja
7,485
1,190
2,718
749
9,367
3,742
1,048
0
9,367
19,926
0
L
1,301
980
0
336
6,277
1,638
109
2,192
4,085
0
5,495
W
10,518
1,503
961
3,442
13,869
12,634
591
0
13,869
0
30,728
L
14,686
7,818
0
6,070
15,281
5,576
546
6,539
8,742
0
42,271
L
8,951
4,263
381
930
10,438
3,782
409
4,992
5,446
0
29,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
27,890
123
Minions Killed
111
0
Camps Cleared
0
630,627
Distance Traveled
521,687
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,752
650
53
4
0
189,417
0
W
Yemoja
10,725
715
28
2
0
173,785
1
L
Arachne
7,854
524
7
0
0
119,617
0
W
Susano
11,630
775
42
3
0
267,425
3
L
Ullr
10,750
717
57
4
0
217,228
1
L
Neith
9,286
619
47
3
0
184,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role