Player Matchup

Jormungandr
Jormungandr
Chriugh13
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Grim Reper4622
Jing Wei
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 200L
1,402 Elo+
Solo
Sobek
Sobek
MMBustillo
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,467 Elo+

VS

Team Averages
Level 31
1,418 SR
1,163 Elo+
Merlin
Merlin
 
Merlin
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 167L
1,142 Elo+
Solo
Nemesis
Nemesis
Aktalia
Nemesis
Level 7
God Stats
3W - 4L
1,589 SR
Queue Stats
5W - 13L
1,129 Elo+
Party 1
Yemoja
Yemoja
J SiIva
Yemoja
Level 27
God Stats
4W - 5L
1,166 SR
Queue Stats
38W - 42L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chriugh13
Jormungandr
10
3 / 14 / 2
8,811
801
3,456
15,649
8,125
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jing Wei
8
2 / 9 / 4
7,885
717
1,336
9,169
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
8
1 / 9 / 2
6,829
621
1,364
13,066
9,273
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
13 / 3 / 11
10,651
968
14,313
6,850
2,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Aktalia
Nemesis
10
7 / 2 / 10
9,033
821
7,028
6,011
2,546
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
J SiIva
Yemoja
13
12 / 3 / 12
10,273
934
11,714
7,009
2,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
32
32
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
3
11
6.17
W
Nemesis
Aktalia
Nemesis
7
2
10
6
L
Jormungandr
Chriugh13
Jormungandr
3
14
2
0.29
L
Jing Wei
2
9
4
0.44
W
Yemoja
J SiIva
Yemoja
12
3
12
6
L
Sobek
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,156
Damage
33,055
37,884
Taken
19,870
20,251
Mitigated
7,909
1,263
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,313
1,261
0
1,514
6,850
2,462
676
1,620
5,230
44,438
0
W
Nemesis
Aktalia
Nemesis
7,028
3,870
0
607
6,011
2,546
47
1,505
4,506
0
15,990
L
Jormungandr
Chriugh13
Jormungandr
3,456
1,159
183
183
15,649
8,125
0
9,267
6,382
10,774
0
L
Jing Wei
1,336
874
171
282
9,169
2,853
0
7,077
2,092
0
3,375
W
Yemoja
J SiIva
Yemoja
11,714
3,787
807
2,080
7,009
2,901
717
1,759
5,250
33,354
0
L
Sobek
1,364
488
0
444
13,066
9,273
0
9,683
3,383
3,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
29,957
18
Minions Killed
126
0
Camps Cleared
0
365,084
Distance Traveled
567,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,651
968
61
6
0
198,898
1
W
Nemesis
9,033
821
22
2
0
191,599
0
L
Jormungandr
8,811
801
11
1
0
130,282
0
L
Jing Wei
7,885
717
3
0
0
87,176
0
W
Yemoja
10,273
934
43
4
0
176,766
0
L
Sobek
6,829
621
4
0
0
147,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role