Player Matchup

Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Silver II
DiirtyC-Money
Hou Yi
Silver II
Level 121
God Stats
0W - 2L
1,683 SR
Queue Stats
18W - 21L
1,500 MMR
Party 2
Anubis
Anubis
Silver II
Tyler_Goergen
Anubis
Silver II
Level 126
God Stats
1W - 2L
1,762 SR
Queue Stats
53W - 47L
1,621 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,648 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,799 SR
1,570 MMR
Merlin
Merlin
Silver I
GAMEGENIUS13
Merlin
Silver I
Level 60
God Stats
12W - 4L
1,810 SR
Queue Stats
14W - 9L
1,524 MMR
Party 1
Izanami
Izanami
Silver I
VIDICIA
Izanami
Silver I
Level 73
God Stats
5W - 1L
1,800 SR
Queue Stats
21W - 17L
1,434 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Xjose12345
Sun Wukong
Gold II
Level 77
God Stats
8W - 4L
1,786 SR
Queue Stats
13W - 9L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 2 / 12
14,841
707
16,267
20,567
20,780
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 7
13,179
628
11,868
17,272
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 7 / 5
14,351
683
15,141
17,184
7,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BacchusKumbhakarnaPoseidonOdinVulcan

VS

Bans
ZeusUllrChaacHeimdallrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 9 / 3
14,609
696
14,799
12,134
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VIDICIA
Izanami
14
2 / 8 / 4
13,154
626
11,185
16,814
4,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Xjose12345
Sun Wukong
16
7 / 3 / 8
15,574
742
18,917
24,325
31,616
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
20
Kills
15
15
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
2
12
5.5
L
4
6
7
1.25
W
Merlin
6
9
3
0.83
L
11
7
5
1.93
W
Izanami
VIDICIA
Izanami
2
8
4
0.5
W
Sun Wukong
Xjose12345
Sun Wukong
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
44,901
55,023
Taken
53,273
34,512
Mitigated
39,693
16,886
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,267
4,291
0
6,758
20,567
20,780
462
4,354
16,213
52,835
0
L
11,868
5,758
440
3,178
17,272
6,200
997
6,813
10,459
0
60,867
W
Merlin
14,799
726
0
2,430
12,134
3,229
594
7,627
4,507
48,334
0
L
15,141
532
0
6,510
17,184
7,532
0
3,688
13,496
74,826
0
W
Izanami
VIDICIA
Izanami
11,185
6,603
0
1,661
16,814
4,848
2,293
10,632
6,182
0
58,958
W
Sun Wukong
Xjose12345
Sun Wukong
18,917
4,827
0
10,101
24,325
31,616
143
13,157
11,168
0
60,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
43,337
254
Minions Killed
240
0
Camps Cleared
0
1,065,229
Distance Traveled
1,163,407
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,841
707
67
3
0
381,010
7
L
Hou Yi
13,179
628
82
4
0
377,956
2
W
Merlin
14,609
696
72
3
0
361,331
4
L
Anubis
14,351
683
105
5
0
306,263
11
W
Izanami
13,154
626
101
5
0
366,272
2
W
Sun Wukong
15,574
742
67
3
0
435,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role