Player Matchup

Merlin
Merlin
IDaddyCronosI
Merlin
Level 26
God Stats
35W - 19L
1,427 SR
Queue Stats
60W - 41L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Masterchief7481
Amaterasu
Level 47
God Stats
5W - 8L
1,396 SR
Queue Stats
106W - 85L
1,300 Elo+
Party 1
Thor
Thor
SpidyNeto
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 62L
1,200 Elo+
Party 1
Team Averages
Level 33
1,441 SR
1,264 Elo+

VS

Team Averages
Level 33
1,419 SR
1,189 Elo+
Nemesis
Nemesis
Aktalia
Nemesis
Level 6
God Stats
3W - 4L
1,528 SR
Queue Stats
5W - 13L
1,013 Elo+
Party 2
Discordia
Discordia
J SiIva
Discordia
Level 27
God Stats
7W - 4L
1,302 SR
Queue Stats
38W - 42L
1,186 Elo+
Party 2
Ymir
Ymir
sawaydizzle107
Ymir
Level 65
God Stats
3W - 2L
1,427 SR
Queue Stats
36W - 34L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
7,802
520
665
4,880
1,433
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Masterchief7481
Amaterasu
7
0 / 5 / 2
8,122
541
1,734
8,635
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
13
7 / 4 / 0
10,079
672
7,340
16,457
6,063
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aktalia
Nemesis
9
4 / 6 / 3
9,287
619
4,977
9,842
4,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
J SiIva
Discordia
14
9 / 1 / 4
11,512
767
15,065
8,587
2,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 2 / 10
9,792
653
4,629
11,683
9,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
14
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aktalia
Nemesis
4
6
3
0.92
L
0
5
3
0.3
W
Discordia
J SiIva
Discordia
9
1
4
11
L
Amaterasu
Masterchief7481
Amaterasu
0
5
2
0.2
L
Thor
7
4
0
1.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,739
Damage
24,671
29,972
Taken
30,112
10,141
Mitigated
16,573
3,279
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aktalia
Nemesis
4,977
2,031
0
297
9,842
4,110
186
352
8,290
0
19,340
L
665
0
135
236
4,880
1,433
0
3,010
1,870
5,366
0
W
Discordia
J SiIva
Discordia
15,065
2,345
0
3,846
8,587
2,697
181
313
8,274
64,106
0
L
Amaterasu
Masterchief7481
Amaterasu
1,734
523
0
1,552
8,635
2,645
0
5,445
3,190
0
8,433
L
Thor
7,340
1,344
501
855
16,457
6,063
0
11,283
5,174
0
25,514
W
4,629
309
660
1,048
11,683
9,766
688
18
11,665
20,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
30,591
50
Minions Killed
165
0
Camps Cleared
0
441,963
Distance Traveled
783,083
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,287
619
37
2
0
260,053
1
L
Merlin
7,802
520
9
1
0
57,371
0
W
Discordia
11,512
767
99
7
0
276,228
2
L
Amaterasu
8,122
541
11
1
0
109,058
0
L
Thor
10,079
672
30
2
0
275,534
1
W
Ymir
9,792
653
29
2
0
246,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role