Player Matchup

Bacchus
Bacchus
JediGamer0001
Bacchus
Level 11
God Stats
2W - 2L
1,341 SR
Queue Stats
68W - 49L
1,336 Elo+
Solo
Chaac
Chaac
KrnaageQlf
Chaac
Level 14
God Stats
37W - 27L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 2
Odin
Odin
Lxnaa62
Odin
Level 58
God Stats
30W - 26L
1,557 SR
Queue Stats
485W - 485L
1,384 Elo+
Party 2
Team Averages
Level 28
1,466 SR
1,407 Elo+

VS

Team Averages
Level 67
1,500 SR
1,553 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cwazyben2013
Ymir
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
79W - 69L
1,579 Elo+
Party 1
Da Ji
Da Ji
Floppy_Hex
Da Ji
Level 67
God Stats
6W - 9L
1,500 SR
Queue Stats
102W - 78L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
9 / 2 / 8
10,853
775
7,085
8,484
7,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
14
8 / 1 / 10
11,342
810
11,976
10,605
6,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
Lxnaa62
Odin
12
7 / 4 / 11
10,397
743
7,144
10,476
3,763
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 9 / 2
9,605
686
4,942
12,262
2,968
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 7 / 4
8,749
625
5,999
14,063
6,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
11
2 / 8 / 3
9,070
648
4,689
11,348
3,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
24
Kills
6
7
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
9
2
0.44
L
1
7
4
0.43
L
Da Ji
2
8
3
0.44
W
Bacchus
9
2
8
6.5
W
Chaac
8
1
10
13
W
Odin
Lxnaa62
Odin
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
15,630
29,565
Taken
37,673
18,588
Mitigated
12,479
9,043
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,942
1,656
0
1,800
12,262
2,968
0
3,109
9,153
21,643
0
L
5,999
178
0
0
14,063
6,176
0
2,086
11,977
27,411
0
L
Da Ji
4,689
1,451
0
1,470
11,348
3,335
0
2,044
9,304
0
24,375
W
Bacchus
7,085
956
0
1,025
8,484
7,905
511
2,922
5,562
25,820
201
W
Chaac
11,976
1,108
557
4,752
10,605
6,920
784
4,704
5,901
0
46,216
W
Odin
Lxnaa62
Odin
7,144
3,356
550
2,159
10,476
3,763
1,119
3,989
6,487
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
27,424
150
Minions Killed
111
0
Camps Cleared
0
771,115
Distance Traveled
660,936
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,605
686
31
2
0
217,042
1
L
Ymir
8,749
625
44
3
0
209,443
0
L
Da Ji
9,070
648
36
3
0
234,451
0
W
Bacchus
10,853
775
39
3
0
238,968
4
W
Chaac
11,342
810
77
6
0
281,289
5
W
Odin
10,397
743
34
2
0
250,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role