Player Matchup

Achilles
Achilles
ColoColitoColo
Achilles
Level 46
God Stats
30W - 9L
1,717 SR
Queue Stats
128W - 94L
1,668 Elo+
Party 2
Artemis
Artemis
TuPapaIsHere
Artemis
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 26L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
bigtimetommy
Ah Puch
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
13W - 14L
1,316 Elo+
Solo
Team Averages
Level 29
1,572 SR
1,553 Elo+

VS

Team Averages
Level 76
1,573 SR
1,497 Elo+
Hou Yi
Hou Yi
CoolRattGaming
Hou Yi
Level 102
God Stats
2W - 3L
1,285 SR
Queue Stats
7W - 5L
1,210 Elo+
Solo
Kukulkan
Kukulkan
HarlequinTheFool
Kukulkan
Level 16
God Stats
12W - 4L
1,869 SR
Queue Stats
44W - 32L
1,698 Elo+
Party 1
Da Ji
Da Ji
purr3k1ng
Da Ji
Level 109
God Stats
3W - 2L
1,566 SR
Queue Stats
245W - 169L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 4 / 8
12,802
711
4,787
17,963
23,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TuPapaIsHere
Artemis
16
8 / 4 / 6
13,860
770
20,685
15,422
5,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
bigtimetommy
Ah Puch
12
0 / 4 / 6
10,958
609
7,008
7,364
1,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
11,454
636
7,851
13,744
4,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 5
11,703
650
9,318
7,539
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
purr3k1ng
Da Ji
12
8 / 8 / 4
12,045
669
17,523
16,470
6,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
12
12
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
4
8
2.5
L
1
4
6
1
L
3
2
5
2.75
W
Artemis
TuPapaIsHere
Artemis
8
4
6
2.75
W
Ah Puch
bigtimetommy
Ah Puch
0
4
6
0.75
L
Da Ji
purr3k1ng
Da Ji
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
34,692
40,749
Taken
37,753
29,685
Mitigated
13,937
12,684
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,787
832
0
5,300
17,963
23,027
64
7,045
10,918
0
24,023
L
7,851
2,979
0
2,854
13,744
4,660
0
3,685
10,059
0
52,104
L
9,318
387
0
1,169
7,539
2,742
0
1,443
6,096
55,783
0
W
Artemis
TuPapaIsHere
Artemis
20,685
11,951
0
7,017
15,422
5,163
2,683
1,598
13,824
0
87,145
W
Ah Puch
bigtimetommy
Ah Puch
7,008
172
0
367
7,364
1,495
561
916
6,448
43,804
0
L
Da Ji
purr3k1ng
Da Ji
17,523
4,613
0
410
16,470
6,535
0
1,920
14,550
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
35,202
228
Minions Killed
219
0
Camps Cleared
0
983,244
Distance Traveled
995,970
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,802
711
35
2
0
346,859
3
L
Hou Yi
11,454
636
77
4
0
335,650
9
L
Kukulkan
11,703
650
122
7
0
334,547
0
W
Artemis
13,860
770
105
6
0
313,303
6
W
Ah Puch
10,958
609
88
5
0
323,082
5
L
Da Ji
12,045
669
20
1
0
325,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role