Player Matchup

Medusa
Medusa
Bronze III
HungWayLo12
Medusa
Bronze III
Level 58
God Stats
8W - 8L
1,315 SR
Queue Stats
13W - 26L
645 MMR
Solo
Bastet
Bastet
Bronze III
NinjaZombie80
Bastet
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
899 MMR
Party 2
Ra
Ra
Bronze III
Sh-ttyD-ck_420
Ra
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
680 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,438 SR
741 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,619 SR
617 MMR
Achilles
Achilles
Bronze III
IrvingBlas
Achilles
Bronze III
Level 47
God Stats
7W - 8L
1,852 SR
Queue Stats
35W - 51L
588 MMR
Party 1
Ymir
Ymir
Bronze III
OkayRamaj3232
Ymir
Bronze III
Level 61
God Stats
7W - 11L
1,285 SR
Queue Stats
126W - 203L
149 MMR
Solo
Chiron
Chiron
Silver V
jew206
Chiron
Silver V
Level 113
God Stats
34W - 28L
1,719 SR
Queue Stats
127W - 145L
1,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 6 / 1
12,939
588
6,423
16,860
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 5
12,285
558
11,278
12,592
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 6
12,246
557
8,258
7,301
2,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KumbhakarnaHeimdallrKukulkanZeusAnubis

VS

Bans
Baron SamediChaacYemojaKing ArthurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IrvingBlas
Achilles
14
1 / 2 / 4
13,930
633
10,502
15,864
14,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 4
12,468
567
5,806
15,160
14,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
jew206
Chiron
16
4 / 0 / 2
13,887
631
14,495
12,539
12,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
7
7
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
1
0.75
W
Achilles
IrvingBlas
Achilles
1
2
4
1.5
L
2
1
5
4.5
W
2
5
4
0.8
L
1
0
6
4
W
Chiron
jew206
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
30,803
36,753
Taken
43,563
10,841
Mitigated
41,204
8,878
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,423
3,575
0
2,999
16,860
5,061
921
3,764
13,096
0
61,662
W
Achilles
IrvingBlas
Achilles
10,502
3,006
231
5,709
15,864
14,107
1,710
3,103
12,761
0
72,634
L
11,278
4,159
0
722
12,592
3,603
20
1,013
11,579
0
24,805
W
5,806
318
0
167
15,160
14,430
41
3,226
11,934
24,724
0
L
8,258
409
2,998
2,159
7,301
2,177
63
1,057
6,244
50,777
0
W
Chiron
jew206
Chiron
14,495
2,669
1,564
3,053
12,539
12,667
2,052
2,397
10,142
0
88,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
40,285
215
Minions Killed
282
0
Camps Cleared
0
1,230,810
Distance Traveled
1,063,719
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,939
588
83
4
0
356,442
0
W
Achilles
13,930
633
109
5
0
378,472
9
L
Bastet
12,285
558
43
2
0
465,478
5
W
Ymir
12,468
567
28
1
0
357,006
4
L
Ra
12,246
557
89
4
0
408,890
0
W
Chiron
13,887
631
145
7
0
328,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role