Player Matchup

Kukulkan
Kukulkan
Gold I
ReinaldoBTerra
Kukulkan
Gold I
Level 147
God Stats
10W - 16L
1,500 SR
Queue Stats
225W - 265L
1,890 MMR
Solo
Guan Yu
Guan Yu
Platinum III
SrGomitasOwO
Guan Yu
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
2,098 MMR
Party 2
Ganesha
Ganesha
Gold III
XxTheDemonxX666
Ganesha
Gold III
Level 108
God Stats
12W - 11L
1,625 SR
Queue Stats
35W - 30L
1,719 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,542 SR
1,902 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,500 SR
1,896 MMR
Janus
Janus
Gold III
Devils_Son_Death
Janus
Gold III
Level 115
God Stats
3W - 6L
1,500 SR
Queue Stats
347W - 363L
1,910 MMR
Solo
Fenrir
Fenrir
Platinum II
KmiloM12
Fenrir
Platinum II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
2,018 MMR
Party 1
Bacchus
Bacchus
Platinum V
ProPollo4166
Bacchus
Platinum V
Level 112
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 29L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 9 / 2
12,925
539
12,451
13,384
5,247
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
SrGomitasOwO
Guan Yu
14
4 / 7 / 0
14,499
604
17,373
26,662
32,633
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 1 / 2
14,662
611
9,481
20,840
25,925
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
EsetZeusOdinChaacBastet

VS

Bans
KumbhakarnaAwilixAchillesHerculesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
14,871
620
18,058
13,053
5,346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
KmiloM12
Fenrir
17
11 / 2 / 3
16,531
689
20,260
24,442
10,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
ProPollo4166
Bacchus
16
2 / 2 / 13
16,316
680
12,680
21,643
27,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Fenrir
KmiloM12
Fenrir
11
2
3
6.25
W
Bacchus
ProPollo4166
Bacchus
2
2
13
4.25
L
Kukulkan
0
9
2
0.11
L
Guan Yu
SrGomitasOwO
Guan Yu
4
7
0
0.57
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
50,998
60,886
Taken
59,138
63,805
Mitigated
43,383
13,338
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,058
466
0
2,266
13,053
5,346
1,301
5,603
7,450
94,529
0
W
Fenrir
KmiloM12
Fenrir
20,260
4,632
0
8,951
24,442
10,973
1,989
8,447
15,995
0
87,079
W
Bacchus
ProPollo4166
Bacchus
12,680
1,375
0
6,431
21,643
27,064
290
8,549
13,094
55,256
0
L
Kukulkan
12,451
870
0
1,086
13,384
5,247
0
6,577
6,807
53,887
0
L
Guan Yu
SrGomitasOwO
Guan Yu
17,373
2,560
1,603
7,795
26,662
32,633
421
12,458
14,204
1,568
63,593
L
9,481
925
0
2,854
20,840
25,925
0
11,733
9,107
38,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,086
Gold Earned
47,718
238
Minions Killed
307
0
Camps Cleared
0
1,342,362
Distance Traveled
1,475,482
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,871
620
149
6
0
526,710
1
W
Fenrir
16,531
689
97
4
0
463,818
1
W
Bacchus
16,316
680
61
3
0
484,954
4
L
Kukulkan
12,925
539
135
6
0
386,526
0
L
Guan Yu
14,499
604
95
4
0
478,521
6
L
Ganesha
14,662
611
8
0
0
477,315
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role