Player Matchup

Geb
Geb
A1BORN
Geb
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 94L
1,556 Elo+
Party 2
Fenrir
Fenrir
Community Dad
Fenrir
Level 5
God Stats
1W - 0L
1,213 SR
Queue Stats
3W - 2L
1,720 Elo+
Party 2
Anubis
Anubis
Sugar gay3831
Anubis
Level 48
God Stats
11W - 9L
1,444 SR
Queue Stats
92W - 74L
1,562 Elo+
Party 2
Team Averages
Level 58
1,386 SR
1,613 Elo+

VS

Team Averages
Level 68
1,382 SR
1,669 Elo+
Kukulkan
Kukulkan
Bk1070013
Kukulkan
Level 8
God Stats
1W - 3L
1,544 SR
Queue Stats
39W - 22L
1,607 Elo+
Solo
Ganesha
Ganesha
GraxenBS
Ganesha
Level 45
God Stats
3W - 6L
1,102 SR
Queue Stats
12W - 13L
1,666 Elo+
Party 1
Apollo
Apollo
Mase730
Apollo
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
A1BORN
Geb
15
3 / 4 / 13
14,865
743
6,407
22,160
27,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 7 / 5
11,445
572
2,996
16,880
12,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
14 / 7 / 2
15,747
787
25,839
21,158
10,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bk1070013
Kukulkan
13
5 / 9 / 5
12,777
639
15,209
12,291
2,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
GraxenBS
Ganesha
15
3 / 3 / 11
13,470
674
6,423
16,810
14,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Mase730
Apollo
15
9 / 6 / 4
13,713
686
17,586
17,184
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
17
18
Deaths
18
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
A1BORN
Geb
3
4
13
2.38
L
Kukulkan
Bk1070013
Kukulkan
5
9
5
0.83
W
1
7
5
0.5
L
Ganesha
GraxenBS
Ganesha
3
3
11
2.83
L
Apollo
Mase730
Apollo
9
6
4
1.83
W
14
7
2
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
39,218
60,198
Taken
46,285
50,063
Mitigated
22,178
13,682
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
A1BORN
Geb
6,407
1,098
0
1,274
22,160
27,294
1,061
6,814
15,346
24,343
0
L
Kukulkan
Bk1070013
Kukulkan
15,209
854
294
1,218
12,291
2,631
402
10,402
1,889
58,847
0
W
2,996
454
0
1,458
16,880
12,200
662
6,872
10,008
0
18,634
L
Ganesha
GraxenBS
Ganesha
6,423
582
0
2,378
16,810
14,663
819
11,900
4,910
21,344
0
L
Apollo
Mase730
Apollo
17,586
8,635
0
2,419
17,184
4,884
1,589
10,391
6,793
0
72,758
W
25,839
1,269
0
10,950
21,158
10,569
1,860
7,975
13,183
107,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
39,960
199
Minions Killed
212
0
Camps Cleared
0
1,006,969
Distance Traveled
963,319
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,865
743
16
1
0
387,567
4
L
Kukulkan
12,777
639
97
5
0
265,355
5
W
Fenrir
11,445
572
35
2
0
322,825
1
L
Ganesha
13,470
674
10
1
0
370,272
2
L
Apollo
13,713
686
105
5
0
327,692
0
W
Anubis
15,747
787
148
7
0
296,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role