Player Matchup

Olorun
Olorun
Bronze I
Corpsegalore
Olorun
Bronze I
Level 97
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Odin
Odin
Silver IV
Mixmatched
Odin
Silver IV
Level 134
God Stats
1W - 1L
1,808 SR
Queue Stats
33W - 27L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver IV
Zx ProToF4d3 xZ
Hachiman
Silver IV
Level 146
God Stats
1W - 2L
1,669 SR
Queue Stats
88W - 86L
1,194 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,597 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,581 SR
1,345 MMR
Sun Wukong
Sun Wukong
Silver II
DIEGOqpx
Sun Wukong
Silver II
Level 123
God Stats
22W - 14L
1,502 SR
Queue Stats
319W - 327L
1,324 MMR
Solo
Scylla
Scylla
Silver I
Its Primary
Scylla
Silver I
Level 105
God Stats
88W - 89L
1,553 SR
Queue Stats
141W - 139L
1,430 MMR
Party 1
Skadi
Skadi
Silver II
Mayh3m Boyz
Skadi
Silver II
Level 63
God Stats
46W - 34L
1,687 SR
Queue Stats
73W - 71L
1,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 7 / 10
13,638
620
11,891
19,981
7,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 3 / 9
13,204
600
11,619
25,496
22,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
11 / 5 / 3
14,730
670
15,402
19,187
6,202
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
YemojaHeimdallrThanatosKumbhakarnaKukulkan

VS

Bans
BacchusZeusCernunnosVulcanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIEGOqpx
Sun Wukong
13
3 / 8 / 7
13,305
605
14,032
23,053
22,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
16
7 / 4 / 6
14,890
677
14,819
13,311
4,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 9
14,925
678
23,153
12,533
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
15
15
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
7
10
1.14
W
Sun Wukong
DIEGOqpx
Sun Wukong
3
8
7
0.81
W
Scylla
7
4
6
2.5
W
5
4
9
2.38
L
2
3
9
2.17
L
Hachiman
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
52,004
64,664
Taken
48,897
35,772
Mitigated
31,522
11,036
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,891
3,131
1,359
7,023
19,981
7,091
205
4,247
15,734
50,350
0
W
Sun Wukong
DIEGOqpx
Sun Wukong
14,032
2,619
0
6,644
23,053
22,718
961
6,245
16,808
0
52,888
W
Scylla
14,819
501
0
1,868
13,311
4,193
689
2,653
10,658
65,697
0
W
23,153
8,708
0
1,198
12,533
4,611
1,420
3,061
9,472
0
76,895
L
11,619
1,589
0
1,861
25,496
22,479
0
5,667
19,829
0
53,193
L
Hachiman
15,402
9,813
0
793
19,187
6,202
1,029
4,965
14,222
0
63,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,572
Gold Earned
43,120
261
Minions Killed
246
0
Camps Cleared
0
1,147,574
Distance Traveled
1,170,005
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,638
620
82
4
0
357,470
0
W
Sun Wukong
13,305
605
52
2
0
362,744
1
W
Scylla
14,890
677
120
5
0
414,700
11
W
Skadi
14,925
678
74
3
0
392,561
2
L
Odin
13,204
600
76
3
0
437,902
7
L
Hachiman
14,730
670
103
5
0
352,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role