Player Matchup

Chaac
Chaac
Bronze III
DeathXsavior
Chaac
Bronze III
Level 83
God Stats
1W - 2L
1,748 SR
Queue Stats
1W - 4L
1,774 MMR
Party 2
Fenrir
Fenrir
Bronze II
FamilyMan504
Fenrir
Bronze II
Level 104
God Stats
9W - 11L
1,594 SR
Queue Stats
209W - 165L
753 MMR
Party 2
Hades
Hades
Bronze III
ThuggishLicense
Hades
Bronze III
Level 100
God Stats
1W - 4L
1,645 SR
Queue Stats
12W - 14L
1,099 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,662 SR
1,209 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,420 SR
1,182 MMR
Anubis
Anubis
Silver II
Jesseos12345
Anubis
Silver II
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 133L
1,508 MMR
Party 1
Cerberus
Cerberus
Bronze II
PterodactylSteve
Cerberus
Bronze II
Level 69
God Stats
16W - 20L
1,437 SR
Queue Stats
147W - 136L
887 MMR
Party 1
Skadi
Skadi
Bronze I
xYuCKYcHarms
Skadi
Bronze I
Level 84
God Stats
11W - 11L
1,323 SR
Queue Stats
85W - 78L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 14
14,957
680
18,999
30,691
28,010
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
10 / 7 / 7
15,755
716
10,604
22,863
9,324
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 9 / 14
14,961
680
18,780
25,111
24,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ZeusKukulkanGaneshaKumbhakarnaRa

VS

Bans
BacchusJormungandrHeimdallrCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 9 / 8
16,130
733
27,664
20,397
7,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 4 / 16
15,315
696
16,811
22,110
19,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 8 / 14
16,159
735
20,455
16,601
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
21
Kills
23
23
Deaths
21
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
14
1.86
L
Fenrir
10
7
7
1.93
W
Anubis
10
9
8
1.56
W
5
4
16
3.25
L
5
9
14
1.33
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
64,930
78,665
Taken
59,108
61,557
Mitigated
31,871
18,591
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,999
3,560
1,110
8,154
30,691
28,010
264
14,809
15,882
0
53,733
L
Fenrir
10,604
2,250
0
3,317
22,863
9,324
1,596
14,313
8,550
0
54,001
W
Anubis
27,664
1,194
1,508
6,971
20,397
7,825
286
6,766
13,631
82,051
0
W
16,811
1,671
770
10,226
22,110
19,276
149
6,552
15,558
56,983
0
L
18,780
1,102
739
5,271
25,111
24,223
56
15,447
9,664
59,385
0
W
20,455
12,363
923
2,500
16,601
4,770
1,774
6,828
9,773
0
62,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
47,604
215
Minions Killed
264
0
Camps Cleared
0
1,168,824
Distance Traveled
1,065,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,957
680
52
2
0
418,242
1
L
Fenrir
15,755
716
79
4
0
414,040
3
W
Anubis
16,130
733
85
4
0
307,941
3
W
Cerberus
15,315
696
88
4
0
409,100
1
L
Hades
14,961
680
84
4
0
336,542
0
W
Skadi
16,159
735
91
4
0
348,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role