Player Matchup

Medusa
Medusa
Goobermayn
Medusa
Level 135
God Stats
10W - 7L
1,709 SR
Queue Stats
15W - 17L
1,885 Elo+
Solo
Mercury
Mercury
Jroly Fpss
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,715 Elo+
Party 1
Anubis
Anubis
l Devotion l
Anubis
Level 89
God Stats
6W - 2L
1,915 SR
Queue Stats
25W - 34L
1,947 Elo+
Party 1
Team Averages
Level 104
1,708 SR
1,849 Elo+

VS

Team Averages
Level 137
1,523 SR
1,734 Elo+
Hel
Hel
JDM0205
Hel
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 340L
1,947 Elo+
Solo
Pele
Pele
mastershahib17
Pele
Level 153
God Stats
65W - 37L
1,335 SR
Queue Stats
190W - 179L
1,707 Elo+
Party 2
Achilles
Achilles
pottJack1392
Achilles
Level 156
God Stats
1W - 0L
1,733 SR
Queue Stats
31W - 17L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goobermayn
Medusa
9
1 / 9 / 3
8,054
620
7,679
13,098
2,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Jroly Fpss
Mercury
10
1 / 5 / 3
8,148
627
4,544
10,115
3,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
4 / 8 / 0
9,164
705
12,558
11,612
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
2 / 3 / 13
9,652
742
6,580
8,497
2,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 3 / 4
11,161
859
13,589
11,395
2,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
pottJack1392
Achilles
13
8 / 0 / 10
10,629
818
9,653
13,983
16,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
22
22
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Goobermayn
Medusa
1
9
3
0.28
W
Hel
2
3
13
2.83
L
Mercury
Jroly Fpss
Mercury
1
5
3
0.5
L
Anubis
4
8
0
0.5
W
12
3
4
4.67
W
Achilles
pottJack1392
Achilles
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
29,822
34,825
Taken
33,875
10,566
Mitigated
21,007
6,801
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Goobermayn
Medusa
7,679
3,827
24
1,479
13,098
2,547
384
1,389
11,709
0
23,320
W
Hel
6,580
695
5,009
3,781
8,497
2,176
544
4,202
4,295
29,105
0
L
Mercury
Jroly Fpss
Mercury
4,544
1,927
258
1,797
10,115
3,782
0
2,877
7,238
0
20,514
L
Anubis
12,558
264
0
3,243
11,612
4,237
112
2,371
9,241
39,774
0
W
13,589
2,297
0
2,470
11,395
2,831
2,206
5,109
6,286
0
37,962
W
Achilles
pottJack1392
Achilles
9,653
3,754
0
5,358
13,983
16,000
412
3,275
10,708
0
32,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
31,442
133
Minions Killed
142
0
Camps Cleared
0
634,280
Distance Traveled
740,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,054
620
30
2
0
192,987
1
W
Hel
9,652
742
43
3
0
230,096
1
L
Mercury
8,148
627
41
3
0
256,361
1
L
Anubis
9,164
705
62
5
0
184,932
2
W
Pele
11,161
859
64
5
0
261,286
2
W
Achilles
10,629
818
35
3
0
249,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role