Player Matchup

Chang'e
Chang'e
BENDISAURUSREX
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,621 Elo+
Party 1
Jormungandr
Jormungandr
JBuko9
Jormungandr
Level 28
God Stats
13W - 10L
1,452 SR
Queue Stats
30W - 24L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
SKeeZa STeeZa
Cernunnos
Level 55
God Stats
7W - 8L
1,507 SR
Queue Stats
46W - 35L
1,662 Elo+
Party 1
Team Averages
Level 47
1,486 SR
1,648 Elo+

VS

Team Averages
Level 45
1,453 SR
1,417 Elo+
Neith
Neith
DoobyShaggz
Neith
Level 22
God Stats
5W - 3L
1,556 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 2
King Arthur
King Arthur
JesseLK416
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,314 Elo+
Solo
Eset
Eset
Phat Dooby Dabs
Eset
Level 89
God Stats
2W - 2L
1,302 SR
Queue Stats
39W - 38L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 8
14,542
606
19,925
25,423
19,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
JBuko9
Jormungandr
14
4 / 6 / 13
14,264
594
16,255
31,230
37,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
SKeeZa STeeZa
Cernunnos
15
9 / 9 / 5
15,333
639
22,234
21,664
8,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
15,158
632
24,463
24,253
10,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
JesseLK416
King Arthur
13
1 / 13 / 12
13,675
570
9,785
27,555
20,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
18 / 2 / 3
17,769
740
24,477
24,727
10,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
19
Kills
22
22
Deaths
19
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
W
3
4
14
2.5
L
Jormungandr
JBuko9
Jormungandr
4
6
13
1.75
W
King Arthur
JesseLK416
King Arthur
1
13
12
0.54
W
18
2
3
9.75
L
Cernunnos
SKeeZa STeeZa
Cernunnos
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
58,725
78,317
Taken
76,535
65,535
Mitigated
41,568
24,525
Healing
26,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,925
3,621
9,766
10,219
25,423
19,631
1,255
9,021
16,402
62,450
0
W
24,463
14,044
720
6,884
24,253
10,212
2,961
11,365
12,888
0
82,929
L
Jormungandr
JBuko9
Jormungandr
16,255
2,956
662
1,441
31,230
37,712
236
8,180
23,050
54,481
0
W
King Arthur
JesseLK416
King Arthur
9,785
887
1,929
3,528
27,555
20,730
194
15,196
12,359
0
26,994
W
24,477
847
2,354
11,227
24,727
10,626
593
9,667
15,060
77,142
0
L
Cernunnos
SKeeZa STeeZa
Cernunnos
22,234
12,086
1,116
1,321
21,664
8,192
1,946
7,324
14,340
0
72,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
46,602
233
Minions Killed
205
0
Camps Cleared
0
1,127,811
Distance Traveled
1,260,821
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,542
606
87
4
0
366,076
4
W
Neith
15,158
632
100
4
0
398,539
0
L
Jormungandr
14,264
594
61
3
0
398,910
2
W
King Arthur
13,675
570
23
1
0
383,170
5
W
Eset
17,769
740
82
3
0
479,112
1
L
Cernunnos
15,333
639
85
4
0
362,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role