Player Matchup

Yemoja
Yemoja
Gold I
Extra Feelings
Yemoja
Gold I
Level 146
God Stats
5W - 4L
1,820 SR
Queue Stats
46W - 40L
1,817 MMR
Party 1
Chaac
Chaac
Platinum IV
X 100 GECS X
Chaac
Platinum IV
Level 125
God Stats
57W - 35L
1,726 SR
Queue Stats
108W - 87L
1,879 MMR
Party 1
Agni
Agni
Platinum IV
xDExJAxVUx
Agni
Platinum IV
Level 123
God Stats
2W - 2L
1,586 SR
Queue Stats
24W - 21L
1,811 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,711 SR
1,836 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,612 SR
1,709 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Dshots
Cerberus
Gold V
Level 71
God Stats
1W - 3L
1,835 SR
Queue Stats
26W - 36L
1,798 MMR
Solo
Jormungandr
Jormungandr
Silver II
Sppeccc
Jormungandr
Silver II
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
10,908
682
11,987
13,288
4,210
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 4
10,695
668
9,548
18,352
17,402
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 6
10,589
662
11,419
7,770
2,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
EsetBastetGuan YuOdinCu Chulainn

VS

Bans
HeimdallrPoseidonPersephoneHeraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 6 / 4
10,667
667
7,413
15,578
8,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Dshots
Cerberus
13
5 / 2 / 4
11,152
697
12,711
22,128
19,419
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sppeccc
Jormungandr
4
0 / 2 / 1
7,671
479
1,122
2,325
769
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
9
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
4
1
L
Cerberus
Dshots
Cerberus
5
2
4
3.5
W
4
4
5
1.63
L
Jormungandr
Sppeccc
Jormungandr
0
2
1
0.25
W
3
4
4
1.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
21,246
39,410
Taken
40,031
23,731
Mitigated
28,991
15,113
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,413
1,460
0
815
15,578
8,803
0
8,066
7,512
0
42,532
L
Cerberus
Dshots
Cerberus
12,711
286
453
8,687
22,128
19,419
0
14,142
7,986
38,898
0
W
11,987
2,594
1,992
3,861
13,288
4,210
944
6,900
6,388
34,472
0
L
Jormungandr
Sppeccc
Jormungandr
1,122
395
0
290
2,325
769
0
1,262
1,063
4,773
0
W
9,548
2,401
0
6,397
18,352
17,402
583
4,883
13,469
0
55,682
W
11,419
1,285
492
2,371
7,770
2,119
1,337
2,514
5,256
38,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
29,490
189
Minions Killed
164
0
Camps Cleared
0
871,301
Distance Traveled
565,205
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,667
667
77
5
0
259,632
0
L
Cerberus
11,152
697
76
5
0
261,883
4
W
Yemoja
10,908
682
54
3
0
273,939
1
L
Jormungandr
7,671
479
11
1
0
43,690
0
W
Chaac
10,695
668
75
5
0
304,400
0
W
Agni
10,589
662
60
4
0
292,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role