Player Matchup

Odin
Odin
 
Odin
Level 7
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 2
Thoth
Thoth
InfiniteRequiem-
Thoth
Level 160
God Stats
1W - 0L
1,495 SR
Queue Stats
151W - 113L
1,814 Elo+
Party 2
Ne Zha
Ne Zha
Infinite_empty
Ne Zha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 18L
1,814 Elo+
Party 2
Sylvanus
Sylvanus
Ranger_rojo45
Sylvanus
Level 122
God Stats
9W - 12L
1,568 SR
Queue Stats
11W - 15L
1,321 Elo+
Party 2
Heimdallr
Heimdallr
RangersTeam42
Heimdallr
Level 51
God Stats
11W - 9L
1,522 SR
Queue Stats
27W - 20L
1,635 Elo+
Party 2
Team Averages
Level 99
1,531 SR
1,581 Elo+

VS

Team Averages
Level 119
1,602 SR
1,763 Elo+
King Arthur
King Arthur
BlueberryRem
King Arthur
Level 145
God Stats
33W - 27L
1,624 SR
Queue Stats
142W - 143L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FaTe Helix
Kumbhakarna
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,864 Elo+
Party 1
Achilles
Achilles
The Future God
Achilles
Level 42
God Stats
1W - 2L
1,671 SR
Queue Stats
1W - 2L
1,864 Elo+
Party 1
Merlin
Merlin
Themaster3142
Merlin
Level 145
God Stats
5W - 6L
1,715 SR
Queue Stats
126W - 123L
1,792 Elo+
Party 1
Serqet
Serqet
ZeroTwoChan
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 112L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
3 / 4 / 8
16,319
466
16,482
26,597
29,685
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 4 / 20
19,552
559
39,948
22,671
9,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 4 / 21
19,719
563
27,649
29,824
14,137
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Ranger_rojo45
Sylvanus
20
6 / 4 / 21
17,130
489
13,317
24,523
31,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RangersTeam42
Heimdallr
20
8 / 6 / 15
18,905
540
22,777
19,606
9,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueberryRem
King Arthur
20
8 / 8 / 3
17,424
498
28,946
31,605
35,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
FaTe Helix
Kumbhakarna
17
2 / 9 / 6
14,295
408
9,265
32,906
34,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
20
2 / 4 / 4
16,291
465
18,659
33,137
43,170
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 11 / 3
17,897
511
19,256
24,900
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
20
6 / 9 / 6
18,308
523
19,791
30,051
11,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
41
Kills
21
22
Deaths
41
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
4
8
1.75
L
King Arthur
BlueberryRem
King Arthur
8
8
3
1.19
L
Kumbhakarna
FaTe Helix
Kumbhakarna
2
9
6
0.56
W
12
4
20
5.5
W
12
4
21
5.63
W
Sylvanus
Ranger_rojo45
Sylvanus
6
4
21
4.13
W
Heimdallr
RangersTeam42
Heimdallr
8
6
15
2.58
L
Achilles
2
4
4
1
L
3
11
3
0.41
L
Serqet
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,173
Damage
95,917
123,221
Taken
152,599
94,086
Mitigated
130,676
51,458
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,482
4,296
0
7,131
26,597
29,685
558
610
25,503
0
98,488
L
King Arthur
BlueberryRem
King Arthur
28,946
3,772
0
4,978
31,605
35,647
125
12,691
18,914
0
134,098
L
Kumbhakarna
FaTe Helix
Kumbhakarna
9,265
511
806
1,206
32,906
34,098
0
13,947
18,959
37,077
0
W
39,948
946
334
4,615
22,671
9,113
2,732
7,958
13,771
166,887
0
W
27,649
9,980
0
12,156
29,824
14,137
2,972
10,920
18,082
0
163,416
W
Sylvanus
Ranger_rojo45
Sylvanus
13,317
2,063
9,247
12,022
24,523
31,644
447
6,756
17,519
38,588
0
W
Heimdallr
RangersTeam42
Heimdallr
22,777
13,546
0
5,953
19,606
9,507
2,910
4,397
14,948
0
165,025
L
Achilles
18,659
10,125
0
13,403
33,137
43,170
1,976
5,746
27,391
0
107,294
L
19,256
233
0
809
24,900
6,751
132
14,582
10,318
177,094
0
L
Serqet
19,791
5,712
0
5,651
30,051
11,010
0
6,972
23,078
0
171,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,625
Gold Earned
84,215
822
Minions Killed
884
0
Camps Cleared
0
3,226,444
Distance Traveled
3,142,569
41
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,319
466
154
4
0
601,393
5
L
King Arthur
17,424
498
185
5
0
684,599
3
L
Kumbhakarna
14,295
408
55
2
0
596,667
9
W
Thoth
19,552
559
243
7
0
668,570
12
W
Ne Zha
19,719
563
179
5
0
734,560
14
W
Sylvanus
17,130
489
44
1
0
624,018
6
W
Heimdallr
18,905
540
202
6
0
597,903
4
L
Achilles
16,291
465
164
5
0
608,670
6
L
Merlin
17,897
511
267
8
0
588,663
2
L
Serqet
18,308
523
213
6
0
663,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role