Player Matchup

Hel
Hel
Faded9618
Hel
Level 78
God Stats
36W - 26L
1,389 SR
Queue Stats
101W - 95L
1,168 Elo+
Solo
Ymir
Ymir
Fazeganzombi
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 133L
1,388 Elo+
Solo
Hercules
Hercules
Liquidocelot187
Hercules
Level 127
God Stats
29W - 24L
1,499 SR
Queue Stats
204W - 175L
1,259 Elo+
Party 2
Cupid
Cupid
Sh1d0r1
Cupid
Level 125
God Stats
1W - 1L
1,720 SR
Queue Stats
226W - 235L
1,500 Elo+
Solo
Tyr
Tyr
thedpizer27
Tyr
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
282W - 268L
1,359 Elo+
Party 2
Team Averages
Level 112
1,522 SR
1,335 Elo+

VS

Team Averages
Level 83
1,583 SR
1,434 Elo+
Sol
Sol
Trojan Marc
Sol
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
225W - 229L
1,454 Elo+
Solo
Thanatos
Thanatos
Whitewhale2377
Thanatos
Level 46
God Stats
10W - 9L
1,486 SR
Queue Stats
176W - 136L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
iCaus3
Kukulkan
Level 126
God Stats
16W - 15L
1,735 SR
Queue Stats
87W - 85L
1,482 Elo+
Solo
Xing Tian
Xing Tian
wirlock
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 242L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
xTeentx
Cernunnos
Level 88
God Stats
22W - 22L
1,694 SR
Queue Stats
167W - 168L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,226
523
4,090
6,919
2,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 3 / 0
4,904
490
1,779
5,528
3,009
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
4
1 / 2 / 0
3,881
388
819
3,500
1,754
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
Sh1d0r1
Cupid
7
0 / 3 / 0
4,227
423
923
3,179
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 3 / 2
4,154
415
2,107
3,608
971
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,568
657
6,106
5,515
1,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
7 / 2 / 3
6,629
663
4,194
5,427
1,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
iCaus3
Kukulkan
12
2 / 0 / 0
6,918
692
1,549
1,927
684
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
wirlock
Xing Tian
8
1 / 1 / 6
5,811
581
1,910
3,928
1,305
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
xTeentx
Cernunnos
11
2 / 1 / 2
6,088
609
3,399
5,286
1,405
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
2
3
0
0.67
L
Hercules
1
2
0
0.5
L
Cupid
Sh1d0r1
Cupid
0
3
0
0
W
3
1
4
5
W
Thanatos
7
2
3
4.25
W
Kukulkan
iCaus3
Kukulkan
2
0
0
2
L
1
3
2
0.67
W
Xing Tian
wirlock
Xing Tian
1
1
6
4
W
Cernunnos
xTeentx
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,718
Damage
17,158
22,734
Taken
22,083
8,682
Mitigated
6,434
6,907
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
454
203
3,042
6,919
2,125
780
5,261
1,658
27,392
0
L
1,779
240
99
1,107
5,528
3,009
27
0
5,528
10,127
0
L
Hercules
819
588
0
927
3,500
1,754
0
1,888
1,612
0
6,499
L
Cupid
Sh1d0r1
Cupid
923
434
99
422
3,179
823
0
978
2,201
0
15,101
W
6,106
3,097
65
3,866
5,515
1,602
2,278
2,865
2,650
34,159
0
W
Thanatos
4,194
2,141
0
4,668
5,427
1,438
0
670
4,757
0
23,529
W
Kukulkan
iCaus3
Kukulkan
1,549
120
0
425
1,927
684
612
0
1,927
43,234
0
L
2,107
868
0
1,008
3,608
971
0
1,438
2,170
0
8,649
W
Xing Tian
wirlock
Xing Tian
1,910
722
0
1,183
3,928
1,305
0
592
3,336
19,455
0
W
Cernunnos
xTeentx
Cernunnos
3,399
1,670
0
2,367
5,286
1,405
2,896
1,742
3,544
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
32,014
128
Minions Killed
293
0
Camps Cleared
0
659,981
Distance Traveled
887,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,226
523
57
6
0
170,326
1
L
Ymir
4,904
490
17
2
0
134,904
0
L
Hercules
3,881
388
13
1
0
114,802
1
L
Cupid
4,227
423
24
2
0
139,620
3
W
Sol
6,568
657
60
6
0
159,904
2
W
Thanatos
6,629
663
41
4
0
224,747
1
W
Kukulkan
6,918
692
93
9
0
166,454
2
L
Tyr
4,154
415
17
2
0
100,329
0
W
Xing Tian
5,811
581
39
4
0
178,789
1
W
Cernunnos
6,088
609
60
6
0
157,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role