Player Matchup

Hel
Hel
Gold I
 
Hel
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
DreamseRa
Sobek
Silver II
Level 145
God Stats
21W - 25L
1,500 SR
Queue Stats
403W - 383L
1,811 MMR
Party 1
Ganesha
Ganesha
Platinum IV
LaLeshuga
Ganesha
Platinum IV
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 180L
1,803 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Oppie18
Heimdallr
Platinum V
Level 104
God Stats
2W - 4L
1,783 SR
Queue Stats
46W - 34L
1,835 MMR
Solo
Serqet
Serqet
Gold V
emitpain
Serqet
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,816 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,557 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,544 SR
1,815 MMR
Da Ji
Da Ji
Platinum V
AkameJu
Da Ji
Platinum V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,825 MMR
Solo
Apollo
Apollo
Gold I
FrznPenguin
Apollo
Gold I
Level 88
God Stats
6W - 1L
1,719 SR
Queue Stats
185W - 194L
1,804 MMR
Solo
Merlin
Merlin
Platinum II
Jakë
Merlin
Platinum II
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
52W - 56L
1,838 MMR
Solo
Geb
Geb
Gold I
Schlat
Geb
Gold I
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 205L
1,811 MMR
Solo
Chaac
Chaac
Platinum V
nlatz
Chaac
Platinum V
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
397W - 392L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 8 / 12
18,241
521
19,464
29,443
13,871
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
DreamseRa
Sobek
20
2 / 2 / 11
16,438
470
16,888
41,103
54,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
LaLeshuga
Ganesha
20
0 / 6 / 16
16,491
471
12,053
34,465
46,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Oppie18
Heimdallr
20
11 / 8 / 9
18,509
529
33,289
36,009
18,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
emitpain
Serqet
20
9 / 6 / 11
18,670
533
28,087
25,170
12,944
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
YemojaBastetOdinAchillesPersephone

VS

Bans
CamazotzKumbhakarnaCernunnosXing TianThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AkameJu
Da Ji
20
13 / 8 / 5
19,132
547
22,584
25,227
12,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
5 / 9 / 5
17,653
504
16,465
28,554
10,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Jakë
Merlin
20
8 / 4 / 10
18,646
533
49,719
12,989
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Schlat
Geb
20
2 / 4 / 17
16,890
483
16,237
34,023
35,234
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
nlatz
Chaac
20
2 / 4 / 13
18,058
516
27,061
32,146
43,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
80
29
Kills
30
30
Deaths
29
59
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
8
12
1.63
W
Da Ji
AkameJu
Da Ji
13
8
5
1.94
L
Sobek
DreamseRa
Sobek
2
2
11
3.75
W
Apollo
5
9
5
0.83
W
Merlin
Jakë
Merlin
8
4
10
3.25
L
Ganesha
LaLeshuga
Ganesha
0
6
16
1.33
L
Heimdallr
Oppie18
Heimdallr
11
8
9
1.94
W
Geb
Schlat
Geb
2
4
17
2.63
L
Serqet
emitpain
Serqet
9
6
11
2.42
W
Chaac
nlatz
Chaac
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,781
Damage
132,066
166,190
Taken
132,939
145,799
Mitigated
106,804
75,447
Healing
31,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,464
1,016
29,879
14,499
29,443
13,871
2,541
13,823
15,620
122,073
0
W
Da Ji
AkameJu
Da Ji
22,584
7,956
0
5,364
25,227
12,070
1,078
6,881
17,862
0
124,136
L
Sobek
DreamseRa
Sobek
16,888
1,317
0
13,709
41,103
54,019
555
12,110
28,993
92,715
0
W
Apollo
16,465
10,548
0
7,014
28,554
10,334
3,827
10,143
18,054
0
118,501
W
Merlin
Jakë
Merlin
49,719
311
0
1,213
12,989
6,001
1,985
4,516
8,345
190,566
0
L
Ganesha
LaLeshuga
Ganesha
12,053
667
0
3,557
34,465
46,338
747
17,610
16,855
57,133
0
L
Heimdallr
Oppie18
Heimdallr
33,289
19,722
0
9,546
36,009
18,627
3,757
12,456
23,553
0
168,808
W
Geb
Schlat
Geb
16,237
1,021
0
3,689
34,023
35,234
111
11,713
21,090
52,167
0
L
Serqet
emitpain
Serqet
28,087
9,454
0
4,257
25,170
12,944
2,149
10,496
14,674
0
138,014
W
Chaac
nlatz
Chaac
27,061
3,749
0
14,589
32,146
43,165
656
15,430
15,481
0
135,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,349
Gold Earned
90,379
812
Minions Killed
827
0
Camps Cleared
0
3,311,460
Distance Traveled
3,316,907
41
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
18,241
521
236
7
0
658,735
10
W
Da Ji
19,132
547
155
4
0
682,386
11
L
Sobek
16,438
470
172
5
0
637,287
5
W
Apollo
17,653
504
171
5
0
575,303
10
W
Merlin
18,646
533
244
7
0
640,347
16
L
Ganesha
16,491
471
41
1
0
672,816
13
L
Heimdallr
18,509
529
203
6
0
592,969
8
W
Geb
16,890
483
41
1
0
713,173
18
L
Serqet
18,670
533
160
5
0
749,653
5
W
Chaac
18,058
516
216
6
0
705,698
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role