Player Matchup

Hercules
Hercules
Diamond V
CPT KogaKuchki6
Hercules
Diamond V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 98L
2,123 MMR
Party 1
Yemoja
Yemoja
Platinum III
Chicamen
Yemoja
Platinum III
Level 128
God Stats
1W - 1L
1,748 SR
Queue Stats
10W - 11L
2,012 MMR
Party 1
Hera
Hera
Platinum I
okoklive
Hera
Platinum I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
2,077 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,583 SR
2,071 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,535 SR
2,028 MMR
Xing Tian
Xing Tian
Gold V
Lord_Frosticus
Xing Tian
Gold V
Level 139
God Stats
11W - 8L
1,606 SR
Queue Stats
70W - 66L
1,880 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
pattyshack19
Hun Batz
Platinum V
Level 159
God Stats
8W - 2L
1,491 SR
Queue Stats
63W - 59L
2,251 MMR
Party 2
Scylla
Scylla
Platinum IV
sydate
Scylla
Platinum IV
Level 147
God Stats
5W - 3L
1,508 SR
Queue Stats
25W - 17L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 6 / 2
11,593
552
6,304
26,508
19,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Chicamen
Yemoja
12
0 / 6 / 2
10,755
512
9,384
19,086
16,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
14
3 / 4 / 2
12,208
581
12,598
9,803
2,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesOdinPersephoneBastet

VS

Bans
HeimdallrKukulkanNeithChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lord_Frosticus
Xing Tian
15
7 / 0 / 9
14,501
691
13,108
19,930
21,233
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
pattyshack19
Hun Batz
16
7 / 2 / 8
13,838
659
17,435
12,988
4,956
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
sydate
Scylla
15
2 / 3 / 9
12,893
614
17,122
11,691
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
16
16
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
6
2
0.5
L
Yemoja
Chicamen
Yemoja
0
6
2
0.17
W
Xing Tian
Lord_Frosticus
Xing Tian
7
0
9
11.5
L
Hera
3
4
2
1
W
Hun Batz
pattyshack19
Hun Batz
7
2
8
5.5
W
Scylla
sydate
Scylla
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
47,665
55,397
Taken
44,609
38,769
Mitigated
30,229
7,806
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,304
1,864
0
3,672
26,508
19,396
0
15,672
10,836
0
30,244
L
Yemoja
Chicamen
Yemoja
9,384
1,281
840
1,678
19,086
16,560
78
11,295
7,791
43,676
0
W
Xing Tian
Lord_Frosticus
Xing Tian
13,108
809
0
1,213
19,930
21,233
351
6,598
13,332
44,805
0
L
Hera
12,598
2,969
0
1,616
9,803
2,813
0
3,285
6,518
51,770
0
W
Hun Batz
pattyshack19
Hun Batz
17,435
4,193
0
904
12,988
4,956
1,337
7,144
5,844
0
76,731
W
Scylla
sydate
Scylla
17,122
1,134
0
5,245
11,691
4,040
609
8,328
3,363
83,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
41,232
200
Minions Killed
287
0
Camps Cleared
0
1,048,885
Distance Traveled
1,198,509
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,593
552
60
3
0
381,847
6
L
Yemoja
10,755
512
57
3
0
325,576
2
W
Xing Tian
14,501
691
36
2
0
415,030
5
L
Hera
12,208
581
83
4
0
341,462
4
W
Hun Batz
13,838
659
115
5
0
429,127
3
W
Scylla
12,893
614
136
6
0
354,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role