Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Farodinn
Odin
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 131L
1,201 Elo+
Party 1
Rama
Rama
NaForceZ
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,747 Elo+
Solo
Ah Puch
Ah Puch
SOTO98
Ah Puch
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
164W - 154L
1,789 Elo+
Solo
Bellona
Bellona
TH3-SAWCE-BOWCE
Bellona
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 128L
1,725 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,593 Elo+

VS

Team Averages
Level 122
1,629 SR
1,638 Elo+
Freya
Freya
BlueSpaghetti
Freya
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 142L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
EvilPandaAlert
Kuzenbo
Level 87
God Stats
16W - 10L
1,824 SR
Queue Stats
496W - 465L
1,635 Elo+
Solo
Loki
Loki
TheDoctor89
Loki
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,858 Elo+
Solo
Chaac
Chaac
jaarou
Chaac
Level 160
God Stats
12W - 12L
1,824 SR
Queue Stats
961W - 996L
1,635 Elo+
Solo
Bakasura
Bakasura
lilWe3zy
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 120L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 3 / 14
9,829
819
9,459
11,048
11,009
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
15
2 / 5 / 17
9,451
788
6,478
12,346
10,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
8 / 1 / 15
10,309
859
12,883
11,023
4,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
SOTO98
Ah Puch
17
5 / 2 / 16
10,328
861
21,898
8,919
3,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 10
9,738
812
10,478
10,713
9,296
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
7,934
661
9,232
11,064
4,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 7
8,976
748
8,459
16,035
20,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 6 / 2
10,043
837
6,133
10,390
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
jaarou
Chaac
16
2 / 6 / 7
8,056
671
13,141
16,979
11,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
lilWe3zy
Bakasura
14
0 / 5 / 6
7,490
624
3,269
13,448
5,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
24
Kills
13
14
Deaths
24
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
14
3.67
L
2
3
4
1.33
L
3
4
7
1.63
W
Odin
2
5
17
2.1
W
Rama
8
1
15
15.5
W
Ah Puch
SOTO98
Ah Puch
5
2
16
6.5
W
5
3
10
3.33
L
6
6
2
1.17
L
Chaac
jaarou
Chaac
2
6
7
0.92
L
Bakasura
lilWe3zy
Bakasura
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
40,234
54,049
Taken
67,916
38,996
Mitigated
46,260
23,242
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,459
1,436
2,903
2,063
11,048
11,009
731
3,316
7,652
0
21,580
L
9,232
2,522
1,963
2,564
11,064
4,491
415
4,318
6,746
18,248
0
L
8,459
2,715
362
914
16,035
20,558
0
5,144
10,891
12,851
0
W
Odin
6,478
1,791
0
1,322
12,346
10,022
0
6,148
6,093
143
17,141
W
Rama
12,883
10,690
2,579
5,186
11,023
4,896
3,530
3,210
7,813
0
27,337
W
Ah Puch
SOTO98
Ah Puch
21,898
994
2,615
2,484
8,919
3,773
1,548
1,663
7,172
44,550
0
W
10,478
995
2,247
1,843
10,713
9,296
580
3,354
7,359
922
17,225
L
6,133
1,558
2,116
2,131
10,390
4,097
199
3,454
6,936
0
19,568
L
Chaac
jaarou
Chaac
13,141
1,047
195
1,988
16,979
11,900
0
3,949
13,030
0
26,867
L
Bakasura
lilWe3zy
Bakasura
3,269
1,969
395
1,680
13,448
5,214
360
5,778
7,670
0
4,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
42,499
167
Minions Killed
109
0
Camps Cleared
0
1,082,058
Distance Traveled
1,091,503
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,829
819
38
3
0
226,327
1
L
Freya
7,934
661
36
3
0
216,192
1
L
Kuzenbo
8,976
748
6
1
0
241,211
1
W
Odin
9,451
788
30
3
0
226,802
0
W
Rama
10,309
859
32
3
0
195,029
0
W
Ah Puch
10,328
861
50
4
0
214,387
2
W
Bellona
9,738
812
17
1
0
219,513
3
L
Loki
10,043
837
25
2
0
229,781
0
L
Chaac
8,056
671
26
2
0
195,651
2
L
Bakasura
7,490
624
16
1
0
208,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role