Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Exstoplay5
Sun Wukong
Gold IV
Level 122
God Stats
89W - 90L
1,393 SR
Queue Stats
328W - 309L
1,456 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Forro690
Cabrakan
Platinum I
Level 138
God Stats
62W - 50L
1,639 SR
Queue Stats
206W - 290L
1,860 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
WRTN Rozzarious
Ah Puch
Gold IV
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 78L
1,648 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,511 SR
1,655 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,586 SR
1,679 MMR
Mercury
Mercury
Bronze III
StormieDayz
Mercury
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,634 MMR
Solo
Ymir
Ymir
Gold V
VoiceBansBruh
Ymir
Gold V
Level 66
God Stats
54W - 38L
1,500 SR
Queue Stats
722W - 692L
1,725 MMR
Party 1
Janus
Janus
Gold II
edwardzombi
Janus
Gold II
Level 154
God Stats
137W - 172L
1,758 SR
Queue Stats
559W - 698L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exstoplay5
Sun Wukong
14
8 / 2 / 4
12,016
751
13,684
12,658
9,346
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Forro690
Cabrakan
13
5 / 4 / 9
12,403
775
8,482
13,203
16,518
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 10
11,399
712
16,433
9,051
3,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
KumbhakarnaHeimdallrBastetYemojaChaac

VS

Bans
OdinMedusaAchillesCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
StormieDayz
Mercury
12
2 / 9 / 2
10,543
659
5,974
13,837
4,601
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 5
11,310
707
6,535
17,238
15,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 6 / 2
10,958
685
9,232
13,900
5,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Exstoplay5
Sun Wukong
8
2
4
5
W
Cabrakan
Forro690
Cabrakan
5
4
9
2.38
L
Mercury
StormieDayz
Mercury
2
9
2
0.33
L
2
2
5
2.25
W
4
2
10
4.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,599
Damage
21,741
34,912
Taken
44,975
28,955
Mitigated
24,866
7,792
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Exstoplay5
Sun Wukong
13,684
3,864
0
4,239
12,658
9,346
869
5,526
7,132
0
58,486
W
Cabrakan
Forro690
Cabrakan
8,482
948
0
450
13,203
16,518
797
6,620
6,583
29,412
0
L
Mercury
StormieDayz
Mercury
5,974
2,459
0
742
13,837
4,601
0
7,534
6,303
0
26,561
L
6,535
451
0
1,000
17,238
15,031
0
9,781
7,457
19,402
0
W
16,433
94
300
2,803
9,051
3,091
173
4,291
4,760
53,720
0
L
9,232
690
381
613
13,900
5,234
0
7,654
6,246
49,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
32,811
199
Minions Killed
178
0
Camps Cleared
0
888,311
Distance Traveled
858,590
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,016
751
74
5
0
323,863
3
W
Cabrakan
12,403
775
45
3
0
264,438
5
L
Mercury
10,543
659
58
4
0
272,550
1
L
Ymir
11,310
707
26
2
0
296,066
4
W
Ah Puch
11,399
712
80
5
0
300,010
2
L
Janus
10,958
685
94
6
0
289,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role