Player Matchup

Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold II
BleedingLovers
Nox
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,733 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Senkal
Kuzenbo
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,764 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,500 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,468 SR
1,695 MMR
Ymir
Ymir
Gold II
Geldel
Ymir
Gold II
Level 160
God Stats
3W - 1L
1,690 SR
Queue Stats
115W - 95L
1,615 MMR
Party 1
Chaac
Chaac
Platinum III
Metallice
Chaac
Platinum III
Level 156
God Stats
3W - 6L
1,215 SR
Queue Stats
186W - 135L
1,858 MMR
Party 1
Neith
Neith
Gold II
SmokyPie
Neith
Gold II
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 33L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
8 / 5 / 7
16,055
669
22,672
17,741
6,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 7 / 10
15,532
647
13,777
15,693
6,272
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Senkal
Kuzenbo
13
2 / 6 / 10
13,736
572
12,340
23,626
22,842
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BacchusYemojaHou YiNe ZhaEset

VS

Bans
OdinPoseidonUllrKukulkanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geldel
Ymir
16
8 / 7 / 8
17,235
718
7,000
28,965
36,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Metallice
Chaac
16
4 / 5 / 5
14,911
621
15,149
24,579
26,564
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
SmokyPie
Neith
17
6 / 4 / 10
16,771
699
26,457
16,703
6,150
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
16
Kills
18
18
Deaths
16
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
8
5
7
2.3
L
6
7
10
1.57
W
Ymir
Geldel
Ymir
8
7
8
1.71
W
Chaac
Metallice
Chaac
4
5
5
1.3
L
Kuzenbo
Senkal
Kuzenbo
2
6
10
1.17
W
Neith
SmokyPie
Neith
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
48,606
57,060
Taken
70,247
35,863
Mitigated
69,224
3,885
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
22,672
12,323
0
1,510
17,741
6,749
1,915
2,525
15,216
0
73,185
L
13,777
1,460
0
1,690
15,693
6,272
644
1,809
13,884
50,889
0
W
Ymir
Geldel
Ymir
7,000
476
0
1,984
28,965
36,510
296
9,736
19,229
52,155
0
W
Chaac
Metallice
Chaac
15,149
1,555
1,401
8,681
24,579
26,564
76
8,794
15,785
0
77,600
L
Kuzenbo
Senkal
Kuzenbo
12,340
4,306
0
685
23,626
22,842
129
2,696
20,930
38,379
0
W
Neith
SmokyPie
Neith
26,457
10,250
0
7,391
16,703
6,150
2,039
7,803
8,900
0
107,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
48,917
234
Minions Killed
323
0
Camps Cleared
0
1,282,786
Distance Traveled
1,268,590
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,055
669
107
4
0
440,428
7
L
Nox
15,532
647
87
4
0
407,031
8
W
Ymir
17,235
718
70
3
0
416,827
10
W
Chaac
14,911
621
110
5
0
445,756
10
L
Kuzenbo
13,736
572
40
2
0
435,327
11
W
Neith
16,771
699
143
6
0
406,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role