Player Matchup

Olorun
Olorun
Athonus
Olorun
Level 29
God Stats
22W - 26L
1,531 SR
Queue Stats
296W - 438L
1,370 Elo+
Solo
Da Ji
Da Ji
TheFlameFox2004
Da Ji
Level 28
God Stats
16W - 21L
1,093 SR
Queue Stats
126W - 184L
963 Elo+
Party 1
Agni
Agni
sperglord125
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
963 Elo+
Party 1
Team Averages
Level 24
1,375 SR
1,099 Elo+

VS

Team Averages
Level 45
1,560 SR
1,420 Elo+
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrandonHun
Medusa
Level 9
God Stats
2W - 0L
1,681 SR
Queue Stats
14W - 16L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Athonus
Olorun
11
2 / 2 / 2
8,417
701
7,904
6,955
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 7 / 2
8,107
676
4,228
8,702
2,425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 5 / 0
6,833
569
2,226
5,563
1,240
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
4 / 1 / 6
8,471
706
2,041
8,693
9,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
 
Anubis
10
2 / 1 / 10
8,311
693
2,496
4,852
4,874
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
BrandonHun
Medusa
11
8 / 2 / 5
9,057
755
11,417
7,323
2,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
6
7
W
Anubis
 
Anubis
2
1
10
7
L
Olorun
Athonus
Olorun
2
2
2
1.5
W
Medusa
BrandonHun
Medusa
8
2
5
5.25
L
2
7
2
0.43
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
15,954
21,220
Taken
20,868
5,896
Mitigated
16,699
4,226
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,041
985
0
500
8,693
9,069
182
3,704
4,989
18,536
0
W
Anubis
 
Anubis
2,496
330
0
1,625
4,852
4,874
20
2,596
2,256
8,452
0
L
Olorun
Athonus
Olorun
7,904
4,319
241
3,533
6,955
2,231
0
1,787
5,168
33,032
0
W
Medusa
BrandonHun
Medusa
11,417
7,952
0
2,700
7,323
2,756
336
3,881
3,442
0
38,579
L
4,228
1,308
0
0
8,702
2,425
0
1,656
7,046
0
10,240
L
2,226
470
0
452
5,563
1,240
0
1,150
4,413
18,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
25,839
106
Minions Killed
103
0
Camps Cleared
0
509,428
Distance Traveled
592,301
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,471
706
35
3
0
200,617
1
W
Anubis
8,311
693
9
1
0
182,097
4
L
Olorun
8,417
701
48
4
0
183,126
7
W
Medusa
9,057
755
59
5
0
209,587
0
L
Da Ji
8,107
676
17
1
0
172,299
0
L
Agni
6,833
569
41
3
0
154,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role