Player Matchup

Cerberus
Cerberus
ALaN AsHh
Cerberus
Level 116
God Stats
3W - 3L
1,513 SR
Queue Stats
175W - 124L
1,551 Elo+
Party 2
Raijin
Raijin
Jp3na91
Raijin
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Fenrir
Fenrir
MurphTh3Smurf
Fenrir
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
177W - 140L
1,187 Elo+
Party 2
Team Averages
Level 112
1,504 SR
1,413 Elo+

VS

Team Averages
Level 105
1,508 SR
1,542 Elo+
Raijin
Raijin
DiegoJose1063
Raijin
Level 121
God Stats
3W - 6L
1,500 SR
Queue Stats
100W - 115L
1,548 Elo+
Solo
Neith
Neith
LorenjiCampachi
Neith
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 238L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
victorrewade
Cu Chulainn
Level 65
God Stats
92W - 76L
1,524 SR
Queue Stats
505W - 446L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALaN AsHh
Cerberus
14
2 / 1 / 10
11,748
618
12,861
22,038
28,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Jp3na91
Raijin
13
1 / 6 / 8
11,071
583
7,289
18,113
6,497
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 3 / 1
13,799
726
10,675
17,598
17,067
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
11,713
616
15,373
13,120
3,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 2
12,952
682
16,621
11,489
3,419
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
victorrewade
Cu Chulainn
13
3 / 5 / 3
12,045
634
12,667
16,179
11,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
10
10
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALaN AsHh
Cerberus
2
1
10
7
W
2
6
5
0.75
L
Raijin
Jp3na91
Raijin
1
6
8
0.83
W
5
3
2
2
L
11
3
1
3.83
W
Cu Chulainn
victorrewade
Cu Chulainn
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
44,661
57,749
Taken
40,788
52,157
Mitigated
18,265
10,802
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALaN AsHh
Cerberus
12,861
612
489
4,033
22,038
28,593
0
6,323
15,715
50,262
0
W
15,373
1,586
0
1,763
13,120
3,206
558
6,823
6,297
53,112
0
L
Raijin
Jp3na91
Raijin
7,289
1,541
0
2,556
18,113
6,497
0
6,059
12,054
46,531
0
W
16,621
6,168
0
2,805
11,489
3,419
2,211
4,618
6,871
0
61,244
L
10,675
3,094
0
3,724
17,598
17,067
297
4,398
13,200
0
58,145
W
Cu Chulainn
victorrewade
Cu Chulainn
12,667
2,501
0
5,608
16,179
11,640
284
8,837
7,342
3,474
33,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
36,710
243
Minions Killed
219
0
Camps Cleared
0
970,370
Distance Traveled
928,224
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,748
618
79
4
0
349,875
3
W
Raijin
11,713
616
63
3
0
279,450
3
L
Raijin
11,071
583
77
4
0
273,922
4
W
Neith
12,952
682
113
6
0
303,949
0
L
Fenrir
13,799
726
87
5
0
346,573
5
W
Cu Chulainn
12,045
634
43
2
0
344,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role