Player Matchup

Merlin
Merlin
Gergorian
Merlin
Level 11
God Stats
8W - 12L
1,091 SR
Queue Stats
13W - 26L
1,046 Elo+
Party 1
Set
Set
HelloDuders
Set
Level 8
God Stats
5W - 14L
1,109 SR
Queue Stats
21W - 34L
988 Elo+
Party 1
Nemesis
Nemesis
IDKGamezZ
Nemesis
Level 19
God Stats
8W - 13L
1,085 SR
Queue Stats
8W - 17L
1,046 Elo+
Party 1
Horus
Horus
Shot66
Horus
Level 25
God Stats
0W - 2L
1,159 SR
Queue Stats
19W - 29L
988 Elo+
Party 1
Sun Wukong
Sun Wukong
shot56
Sun Wukong
Level 8
God Stats
0W - 5L
1,091 SR
Queue Stats
7W - 10L
1,046 Elo+
Party 1
Team Averages
Level 14
1,107 SR
1,023 Elo+

VS

Team Averages
Level 21
1,427 SR
1,307 Elo+
Cupid
Cupid
 
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,566 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 26
God Stats
6W - 4L
1,136 SR
Queue Stats
120W - 166L
1,163 Elo+
Solo
Jormungandr
Jormungandr
All_Hail_KingZay
Jormungandr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,184 Elo+
Solo
Athena
Athena
NauticalAnchor
Athena
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
495W - 618L
1,347 Elo+
Solo
Hercules
Hercules
chutin10
Hercules
Level 21
God Stats
12W - 7L
1,500 SR
Queue Stats
237W - 271L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gergorian
Merlin
12
1 / 21 / 1
10,328
333
8,149
19,210
6,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 10 / 2
10,034
324
3,115
17,134
6,813
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
IDKGamezZ
Nemesis
14
2 / 18 / 2
11,789
380
12,398
32,001
19,609
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
Shot66
Horus
17
1 / 11 / 2
12,148
392
8,294
45,697
28,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
shot56
Sun Wukong
20
4 / 10 / 2
14,474
467
19,600
24,694
23,039
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 0 / 1
8,682
280
88
149
21
Bellona
 
Bellona
20
18 / 4 / 13
16,211
523
27,563
25,284
9,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
All_Hail_KingZay
Jormungandr
17
14 / 1 / 15
13,811
446
21,840
13,065
20,431
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
19 / 4 / 17
15,641
505
27,454
19,317
11,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
chutin10
Hercules
20
18 / 1 / 27
14,678
473
31,880
21,157
45,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
142
9
Kills
69
70
Deaths
10
9
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
1
0.5
W
Bellona
 
Bellona
18
4
13
6.13
W
Jormungandr
All_Hail_KingZay
Jormungandr
14
1
15
21.5
L
Merlin
Gergorian
Merlin
1
21
1
0.07
L
1
10
2
0.2
L
Nemesis
IDKGamezZ
Nemesis
2
18
2
0.17
W
19
4
17
6.88
L
Horus
Shot66
Horus
1
11
2
0.18
W
Hercules
chutin10
Hercules
18
1
27
31.5
L
Sun Wukong
shot56
Sun Wukong
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,556
Damage
108,825
138,736
Taken
78,972
84,965
Mitigated
86,136
24,811
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
88
0
0
0
149
21
0
0
149
0
88
W
Bellona
 
Bellona
27,563
9,365
0
4,266
25,284
9,226
1,919
3,303
21,981
0
131,586
W
Jormungandr
All_Hail_KingZay
Jormungandr
21,840
6,318
829
1,079
13,065
20,431
1,007
2,142
10,923
61,078
0
L
Merlin
Gergorian
Merlin
8,149
1,828
0
0
19,210
6,979
292
6,985
12,225
25,418
0
L
3,115
1,611
0
2,370
17,134
6,813
180
6,387
10,747
0
18,563
L
Nemesis
IDKGamezZ
Nemesis
12,398
7,164
0
2,012
32,001
19,609
913
10,029
21,972
0
38,163
W
27,454
9,602
637
4,071
19,317
11,070
4,348
1,716
17,601
83,941
0
L
Horus
Shot66
Horus
8,294
4,873
4,191
15,084
45,697
28,525
1,346
16,884
26,404
0
45,232
W
Hercules
chutin10
Hercules
31,880
13,442
1,239
6,343
21,157
45,388
1,402
2,180
18,977
0
68,137
L
Sun Wukong
shot56
Sun Wukong
19,600
5,744
0
1,154
24,694
23,039
2,698
9,009
15,685
1,284
92,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,773
Gold Earned
69,023
318
Minions Killed
392
0
Camps Cleared
0
2,440,043
Distance Traveled
2,078,995
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,682
280
0
0
0
16,136
0
W
Bellona
16,211
523
160
5
0
581,952
3
W
Jormungandr
13,811
446
64
2
0
332,158
2
L
Merlin
10,328
333
35
1
0
379,342
0
L
Set
10,034
324
29
1
0
614,598
2
L
Nemesis
11,789
380
46
1
0
492,295
0
W
Athena
15,641
505
105
3
0
607,329
2
L
Horus
12,148
392
69
2
0
497,840
13
W
Hercules
14,678
473
63
2
0
541,420
5
L
Sun Wukong
14,474
467
139
4
0
455,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role