Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aralax
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Kôst
Kukulkan
Level 129
God Stats
3W - 0L
1,485 SR
Queue Stats
78W - 79L
1,321 Elo+
Solo
Vulcan
Vulcan
NKSM
Vulcan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 126L
1,500 Elo+
Party 3
Chronos
Chronos
mixiew
Chronos
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
227W - 208L
1,372 Elo+
Party 3
Team Averages
Level 131
1,497 SR
1,433 Elo+

VS

Team Averages
Level 84
1,500 SR
1,600 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BIGJC123
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,648 Elo+
Solo
Jing Wei
Jing Wei
Jojinbo88
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Osiris
Osiris
Jokerusho
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
4 / 3 / 20
12,379
652
15,486
14,679
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Aralax
Nemesis
20
5 / 5 / 18
12,136
639
9,303
19,631
16,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kôst
Kukulkan
20
9 / 2 / 18
14,162
745
22,516
11,198
5,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
NKSM
Vulcan
20
6 / 4 / 17
13,175
693
15,966
14,434
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
mixiew
Chronos
20
12 / 4 / 14
14,279
752
18,632
24,220
11,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 6 / 8
12,297
647
14,812
12,895
5,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
 
Sobek
18
2 / 5 / 8
11,292
594
11,081
20,799
31,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
BIGJC123
Ah Puch
20
5 / 8 / 6
12,893
679
19,400
18,022
8,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Jojinbo88
Jing Wei
18
1 / 9 / 9
11,075
583
9,104
17,712
7,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Jokerusho
Osiris
17
4 / 8 / 6
11,166
588
12,917
18,309
20,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
36
Kills
16
18
Deaths
36
87
Assists
37
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
20
4.67
L
Nu Wa
 
Nu Wa
4
6
8
1.33
L
Sobek
 
Sobek
2
5
8
1.2
W
Nemesis
Aralax
Nemesis
5
5
18
2.8
L
Ah Puch
BIGJC123
Ah Puch
5
8
6
1
L
Jing Wei
Jojinbo88
Jing Wei
1
9
9
0.61
L
Osiris
Jokerusho
Osiris
4
8
6
0.88
W
Kukulkan
Kôst
Kukulkan
9
2
18
9
W
Vulcan
NKSM
Vulcan
6
4
17
3.63
W
Chronos
mixiew
Chronos
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,903
Damage
67,314
84,162
Taken
87,737
45,988
Mitigated
73,731
37,802
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,486
531
2,692
3,428
14,679
6,108
792
7,924
6,755
43,397
0
L
Nu Wa
 
Nu Wa
14,812
2,330
888
573
12,895
5,662
0
10,561
2,334
37,558
0
L
Sobek
 
Sobek
11,081
380
2,605
4,872
20,799
31,708
0
16,802
3,997
23,144
0
W
Nemesis
Aralax
Nemesis
9,303
1,951
3,135
4,965
19,631
16,375
354
8,328
11,303
0
16,583
L
Ah Puch
BIGJC123
Ah Puch
19,400
770
2,604
2,722
18,022
8,174
0
14,840
3,182
52,054
0
L
Jing Wei
Jojinbo88
Jing Wei
9,104
5,307
1,042
1,639
17,712
7,549
35
15,625
2,087
0
24,971
L
Osiris
Jokerusho
Osiris
12,917
3,097
2,048
2,807
18,309
20,638
0
14,772
3,537
0
27,490
W
Kukulkan
Kôst
Kukulkan
22,516
233
3,751
2,111
11,198
5,742
899
6,955
4,243
67,015
0
W
Vulcan
NKSM
Vulcan
15,966
4,121
3,277
3,586
14,434
6,558
431
8,911
5,523
43,735
0
W
Chronos
mixiew
Chronos
18,632
5,209
3,014
7,843
24,220
11,205
3,268
13,175
11,045
44,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,131
Gold Earned
58,723
281
Minions Killed
219
0
Camps Cleared
0
1,752,533
Distance Traveled
1,593,822
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,379
652
51
3
0
331,769
0
L
Nu Wa
12,297
647
41
2
0
316,960
0
L
Sobek
11,292
594
23
1
0
335,738
8
W
Nemesis
12,136
639
10
1
0
349,062
0
L
Ah Puch
12,893
679
87
5
0
297,575
6
L
Jing Wei
11,075
583
48
3
0
305,282
4
L
Osiris
11,166
588
20
1
0
338,267
3
W
Kukulkan
14,162
745
107
6
0
362,901
0
W
Vulcan
13,175
693
59
3
0
388,152
1
W
Chronos
14,279
752
54
3
0
320,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role