Player Matchup

Chiron
Chiron
 
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,679 Elo+
Solo
Hercules
Hercules
AriAriVZLA
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Janus
Janus
LaLiiendraCcs
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,560 Elo+

VS

Team Averages
Level 64
1,663 SR
1,640 Elo+
Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Lazy1sh
Heimdallr
Level 28
God Stats
18W - 9L
1,688 SR
Queue Stats
178W - 150L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
Lucky1sh
Baron Samedi
Level 30
God Stats
30W - 12L
1,800 SR
Queue Stats
74W - 54L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 7 / 6
15,029
683
16,088
21,018
7,921
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
AriAriVZLA
Hercules
15
6 / 7 / 9
14,384
654
9,780
28,452
41,318
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 7
14,638
665
28,555
15,357
5,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 6 / 7
14,735
670
21,234
27,769
25,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Lazy1sh
Heimdallr
16
7 / 8 / 11
15,365
698
15,365
20,870
8,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Lucky1sh
Baron Samedi
15
4 / 6 / 12
14,498
659
14,232
22,412
9,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
19
Kills
18
18
Deaths
20
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
7
6
1.57
W
Tyr
 
Tyr
7
6
7
1.75
L
Hercules
AriAriVZLA
Hercules
6
7
9
1.5
L
5
4
7
2.13
W
Heimdallr
Lazy1sh
Heimdallr
7
8
11
1.56
W
Baron Samedi
Lucky1sh
Baron Samedi
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
50,831
64,827
Taken
71,051
54,487
Mitigated
43,890
16,756
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,088
3,826
627
6,541
21,018
7,921
168
2,487
18,531
0
70,075
W
Tyr
 
Tyr
21,234
3,425
0
10,780
27,769
25,739
463
11,328
16,441
0
58,544
L
Hercules
AriAriVZLA
Hercules
9,780
1,679
0
8,728
28,452
41,318
326
8,290
20,162
0
27,501
L
28,555
545
0
860
15,357
5,248
732
3,567
11,790
89,159
0
W
Heimdallr
Lazy1sh
Heimdallr
15,365
9,430
1,879
4,456
20,870
8,655
2,379
8,831
12,039
0
68,454
W
Baron Samedi
Lucky1sh
Baron Samedi
14,232
857
3,436
9,727
22,412
9,496
551
8,707
13,705
56,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
44,598
219
Minions Killed
237
0
Camps Cleared
0
1,210,801
Distance Traveled
1,143,911
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,029
683
106
5
0
384,876
4
W
Tyr
14,735
670
51
2
0
431,409
3
L
Hercules
14,384
654
22
1
0
444,545
7
L
Janus
14,638
665
91
4
0
381,380
8
W
Heimdallr
15,365
698
113
5
0
354,058
4
W
Baron Samedi
14,498
659
73
3
0
358,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role