Player Matchup

Chaac
Chaac
Bronze I
EMPR X Wolf
Chaac
Bronze I
Level 103
God Stats
4W - 0L
1,715 SR
Queue Stats
6W - 4L
1,140 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,715 SR
1,140 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 32
1,500 SR
1,035 MMR
Nemesis
Nemesis
Bronze II
King Vendrick52
Nemesis
Bronze II
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 159L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,627
1,105
3,632
5,815
3,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Bans
PoseidonJormungandrKuzenboHerculesHeimdallr

VS

Bans
VamanaSkadiAchillesHe BoKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,779
797
2,770
6,630
1,851
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,632
Damage
2,770
5,815
Taken
6,630
3,569
Mitigated
1,851
3,211
Healing
922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,632
896
0
3,211
5,815
3,569
0
9
5,806
0
26,873
L
2,770
1,246
0
922
6,630
1,851
0
0
6,630
0
13,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,627
Gold Earned
4,779
50
Minions Killed
28
0
Camps Cleared
0
124,921
Distance Traveled
134,882
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,627
1,105
50
8
0
124,921
1
L
Nemesis
4,779
797
28
5
0
134,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role