Player Matchup

Cernunnos
Cernunnos
A10BRRRR
Cernunnos
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 2
Anubis
Anubis
KarateLee272
Anubis
Level 120
God Stats
17W - 4L
1,290 SR
Queue Stats
69W - 65L
1,500 Elo+
Party 2
Ymir
Ymir
Kl3Kl3_______
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 148L
1,521 Elo+
Solo
Team Averages
Level 89
1,430 SR
1,507 Elo+

VS

Team Averages
Level 74
1,660 SR
1,581 Elo+
Chaac
Chaac
Rage N Rebel 69
Chaac
Level 57
God Stats
4W - 3L
1,771 SR
Queue Stats
4W - 3L
1,683 Elo+
Party 1
Vamana
Vamana
Slim Stacks
Vamana
Level 99
God Stats
0W - 1L
1,708 SR
Queue Stats
111W - 100L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TotalDumpKING
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A10BRRRR
Cernunnos
14
4 / 4 / 5
12,932
647
17,711
10,935
4,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
14
4 / 2 / 5
12,987
649
15,377
7,978
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 7
11,688
584
5,052
17,708
18,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
11,785
589
11,588
17,659
5,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
12
2 / 2 / 1
11,197
560
7,359
22,158
24,057
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TotalDumpKING
Ah Muzen Cab
12
1 / 4 / 6
11,097
555
8,810
10,250
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
7
7
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A10BRRRR
Cernunnos
4
4
5
1.63
W
Anubis
4
2
5
3.25
W
1
1
7
4.5
L
4
3
3
1.83
L
Vamana
2
2
1
1.25
L
Ah Muzen Cab
TotalDumpKING
Ah Muzen Cab
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
27,757
36,621
Taken
50,067
26,852
Mitigated
32,806
4,351
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A10BRRRR
Cernunnos
17,711
9,107
437
666
10,935
4,471
1,936
0
10,935
0
54,076
W
Anubis
15,377
481
794
1,395
7,978
3,656
925
23
7,955
74,186
0
W
5,052
378
0
1,059
17,708
18,725
0
356
17,352
27,508
0
L
11,588
1,022
558
7,319
17,659
5,588
0
9,035
8,624
0
60,926
L
Vamana
7,359
2,923
0
8,090
22,158
24,057
0
6,572
15,586
0
36,000
L
Ah Muzen Cab
TotalDumpKING
Ah Muzen Cab
8,810
2,227
981
3,065
10,250
3,161
38
4,930
5,320
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
34,079
241
Minions Killed
192
0
Camps Cleared
0
1,034,118
Distance Traveled
1,045,135
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,932
647
95
5
0
325,114
0
W
Anubis
12,987
649
120
6
0
345,499
5
W
Ymir
11,688
584
26
1
0
363,505
5
L
Chaac
11,785
589
80
4
0
386,822
3
L
Vamana
11,197
560
52
3
0
305,245
4
L
Ah Muzen Cab
11,097
555
60
3
0
353,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role