Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PyrexFenix
Heimdallr
Level 129
God Stats
5W - 3L
1,798 SR
Queue Stats
69W - 37L
1,924 Elo+
Party 1
Sol
Sol
demIzE52
Sol
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 175L
1,689 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,704 Elo+

VS

Team Averages
Level 134
1,718 SR
1,857 Elo+
Zhong Kui
Zhong Kui
Manic Lucidity
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,867 Elo+
Party 2
Izanami
Izanami
ThatsHowYouWin
Izanami
Level 134
God Stats
34W - 23L
1,912 SR
Queue Stats
104W - 105L
1,837 Elo+
Party 2
Odin
Odin
aR Log1c
Odin
Level 109
God Stats
2W - 0L
1,741 SR
Queue Stats
8W - 2L
1,867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 3 / 6
8,559
713
4,405
9,979
10,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PyrexFenix
Heimdallr
11
5 / 2 / 6
9,035
753
10,464
8,867
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 3
9,024
752
7,828
7,598
2,457
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Manic Lucidity
Zhong Kui
10
0 / 5 / 4
8,036
670
7,750
10,669
9,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 1
9,746
812
5,580
10,553
3,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
1 / 4 / 4
8,337
695
2,976
8,797
4,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
5
7
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
6
2
W
Zhong Kui
Manic Lucidity
Zhong Kui
0
5
4
0.4
L
Heimdallr
PyrexFenix
Heimdallr
5
2
6
4
W
4
4
1
1.13
W
Odin
1
4
4
0.75
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
16,306
26,444
Taken
30,019
16,222
Mitigated
16,996
6,814
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,405
953
0
1,167
9,979
10,276
65
2,843
7,136
18,353
0
W
Zhong Kui
Manic Lucidity
Zhong Kui
7,750
350
0
3,260
10,669
9,249
110
5,018
5,651
27,657
0
L
Heimdallr
PyrexFenix
Heimdallr
10,464
4,251
0
2,054
8,867
3,489
1,240
2,952
5,915
0
33,944
W
5,580
3,532
0
1,747
10,553
3,695
2,854
4,544
6,009
0
57,697
W
Odin
2,976
1,119
0
760
8,797
4,052
0
2,694
6,097
0
14,641
L
7,828
505
0
3,593
7,598
2,457
1,680
2,021
5,577
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
26,119
157
Minions Killed
164
0
Camps Cleared
0
673,603
Distance Traveled
771,657
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,559
713
20
2
0
236,142
4
W
Zhong Kui
8,036
670
43
4
0
217,090
5
L
Heimdallr
9,035
753
53
4
0
228,988
5
W
Izanami
9,746
812
99
8
0
214,731
4
W
Odin
8,337
695
22
2
0
339,836
5
L
Sol
9,024
752
84
7
0
208,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role