Player Matchup

Merlin
Merlin
DefaultGuy
Merlin
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,271 Elo+
Party 1
Bacchus
Bacchus
HydraVolt12
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Izanami
Izanami
Pyrostealer
Izanami
Level 25
God Stats
2W - 0L
1,732 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,371 Elo+

VS

Team Averages
Level 65
1,505 SR
1,238 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
18W - 17L
1,566 SR
Queue Stats
181W - 154L
1,266 Elo+
Party 2
Janus
Janus
GarnetButterfly
Janus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 115L
1,154 Elo+
Party 2
Hachiman
Hachiman
Алукард142
Hachiman
Level 18
God Stats
1W - 5L
1,449 SR
Queue Stats
12W - 27L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DefaultGuy
Merlin
12
8 / 3 / 6
9,205
767
9,696
7,290
2,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
HydraVolt12
Bacchus
11
3 / 2 / 14
9,222
769
5,729
10,251
7,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Pyrostealer
Izanami
11
7 / 0 / 7
9,159
763
6,655
8,901
2,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 6 / 2
8,306
692
5,107
9,325
2,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 5
7,593
633
7,685
8,514
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 6 / 0
6,953
579
4,492
8,511
2,256
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
4
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
2
0.67
W
Merlin
DefaultGuy
Merlin
8
3
6
3.67
L
0
6
5
0.42
W
Bacchus
HydraVolt12
Bacchus
3
2
14
5
W
Izanami
Pyrostealer
Izanami
7
0
7
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
17,284
26,442
Taken
26,350
12,531
Mitigated
7,679
8,951
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,107
1,540
0
1,734
9,325
2,953
327
5,203
4,122
0
23,461
W
Merlin
DefaultGuy
Merlin
9,696
603
0
2,082
7,290
2,428
901
1,771
5,519
39,999
0
L
7,685
400
0
310
8,514
2,470
95
5,341
3,173
26,712
0
W
Bacchus
HydraVolt12
Bacchus
5,729
337
768
2,112
10,251
7,128
743
2,635
7,616
10,345
0
W
Izanami
Pyrostealer
Izanami
6,655
5,292
0
3,989
8,901
2,975
1,150
3,307
5,594
0
29,754
L
4,492
1,701
0
990
8,511
2,256
0
4,909
3,602
0
19,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
22,852
119
Minions Killed
103
0
Camps Cleared
0
609,552
Distance Traveled
521,931
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,306
692
38
3
0
171,224
4
W
Merlin
9,205
767
54
5
0
205,977
3
L
Janus
7,593
633
34
3
0
197,869
4
W
Bacchus
9,222
769
7
1
0
214,113
2
W
Izanami
9,159
763
58
5
0
189,462
0
L
Hachiman
6,953
579
31
3
0
152,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role