Player Matchup

Bacchus
Bacchus
Gold IV
CloudStrife45
Bacchus
Gold IV
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 18L
1,547 MMR
Party 1
Medusa
Medusa
Gold I
CuriousDezi
Medusa
Gold I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,704 MMR
Party 1
Sol
Sol
Platinum III
KUBED
Sol
Platinum III
Level 154
God Stats
16W - 7L
1,762 SR
Queue Stats
17W - 8L
1,922 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,587 SR
1,724 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,500 SR
1,702 MMR
Merlin
Merlin
Gold III
jorge200190
Merlin
Gold III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,673 MMR
Solo
Neith
Neith
Bronze III
mvb816
Neith
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,715 MMR
Solo
Ganesha
Ganesha
Silver II
ycoca11
Ganesha
Silver II
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 216L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 7 / 12
11,687
649
9,883
19,459
20,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
6 / 2 / 7
12,669
704
13,676
10,499
3,781
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
KUBED
Sol
16
9 / 1 / 4
13,304
739
24,400
12,032
4,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ZeusChaacAphroditeKumbhakarnaHeimdallr

VS

Bans
AchillesPoseidonAnubisVulcanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 10 / 2
11,452
636
9,153
18,065
7,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mvb816
Neith
14
5 / 4 / 5
11,892
661
13,283
14,741
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ycoca11
Ganesha
13
0 / 3 / 10
11,680
649
5,114
26,290
33,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
10
10
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
7
12
1.14
W
Medusa
6
2
7
4.75
W
Sol
KUBED
Sol
9
1
4
11
L
Merlin
5
10
2
0.6
L
Neith
mvb816
Neith
5
4
5
1.88
L
Ganesha
ycoca11
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,959
Damage
27,550
41,990
Taken
59,096
28,773
Mitigated
46,308
12,694
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,883
1,267
0
1,366
19,459
20,924
16
5,457
14,002
26,175
0
W
Medusa
13,676
5,164
0
2,773
10,499
3,781
2,105
3,474
7,025
0
67,142
W
Sol
KUBED
Sol
24,400
1,902
1,416
7,139
12,032
4,068
1,417
5,382
6,650
71,942
0
L
Merlin
9,153
757
0
3,156
18,065
7,272
0
10,652
7,413
53,702
0
L
Neith
mvb816
Neith
13,283
3,462
0
3,894
14,741
5,817
45
8,420
6,321
0
50,220
L
Ganesha
ycoca11
Ganesha
5,114
342
831
1,390
26,290
33,219
0
15,285
11,005
28,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
35,024
232
Minions Killed
198
0
Camps Cleared
0
950,915
Distance Traveled
873,898
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,687
649
26
1
0
279,407
3
W
Medusa
12,669
704
111
6
0
328,504
3
W
Sol
13,304
739
95
5
0
343,004
0
L
Merlin
11,452
636
94
5
0
257,293
3
L
Neith
11,892
661
99
6
0
296,954
1
L
Ganesha
11,680
649
5
0
0
319,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role