Player Matchup

Ne Zha
Ne Zha
Silver IV
ChaoticCyan
Ne Zha
Silver IV
Level 77
God Stats
1W - 1L
1,681 SR
Queue Stats
98W - 69L
1,337 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Pharaondu94
Cu Chulainn
Silver V
Level 148
God Stats
50W - 45L
1,500 SR
Queue Stats
314W - 309L
1,303 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
ThaAceWeebGuy
Zhong Kui
Silver IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 MMR
Solo
Scylla
Scylla
Silver III
The Randy Andy
Scylla
Silver III
Level 100
God Stats
78W - 51L
2,035 SR
Queue Stats
222W - 218L
1,318 MMR
Solo
Artemis
Artemis
Silver I
vDayshinkan-
Artemis
Silver I
Level 124
God Stats
19W - 19L
1,698 SR
Queue Stats
321W - 359L
1,322 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,683 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,494 SR
1,317 MMR
Geb
Geb
Gold V
II PapaJo II
Geb
Gold V
Level 107
God Stats
5W - 1L
1,701 SR
Queue Stats
250W - 229L
1,322 MMR
Solo
Vamana
Vamana
Silver III
Raphometh
Vamana
Silver III
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 244L
1,254 MMR
Party 1
Eset
Eset
Silver II
TeferiTemporal
Eset
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,339 MMR
Solo
Thor
Thor
Silver IV
YouTube Flexin
Thor
Silver IV
Level 129
God Stats
5W - 5L
1,267 SR
Queue Stats
155W - 163L
1,326 MMR
Solo
Neith
Neith
Silver II
viking_vaporub2
Neith
Silver II
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
167W - 163L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 7 / 18
16,337
495
19,190
29,645
16,585
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Pharaondu94
Cu Chulainn
19
1 / 10 / 2
13,519
410
16,980
30,472
26,700
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ThaAceWeebGuy
Zhong Kui
20
12 / 9 / 13
17,689
536
21,560
34,228
32,899
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 9
16,393
497
43,131
17,546
5,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
vDayshinkan-
Artemis
9
3 / 4 / 3
10,338
313
4,660
6,855
1,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KukulkanBastetHeimdallrOdinKing Arthur

VS

Bans
KumbhakarnaXing TianAwilixAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 23
16,167
490
11,200
37,213
43,064
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Raphometh
Vamana
20
1 / 5 / 11
15,150
459
8,179
33,022
28,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 8 / 11
17,110
518
19,212
25,230
10,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 5 / 13
17,633
534
16,663
22,687
9,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 6 / 10
18,861
572
36,539
24,929
10,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
102
32
Kills
34
34
Deaths
33
45
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
7
18
2.14
W
2
9
23
1.5
L
Cu Chulainn
Pharaondu94
Cu Chulainn
1
10
2
0.2
W
Vamana
Raphometh
Vamana
1
5
11
1.3
W
8
8
11
1.69
L
Zhong Kui
ThaAceWeebGuy
Zhong Kui
12
9
13
2.06
L
10
4
9
3.63
W
8
5
13
2.9
L
Artemis
vDayshinkan-
Artemis
3
4
3
1.13
W
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,521
Damage
91,793
118,746
Taken
143,081
83,684
Mitigated
102,864
25,729
Healing
37,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
19,190
4,208
0
6,659
29,645
16,585
312
7,630
22,015
354
104,877
W
11,200
1,914
0
3,691
37,213
43,064
76
18,745
18,468
55,173
0
L
Cu Chulainn
Pharaondu94
Cu Chulainn
16,980
4,540
0
6,904
30,472
26,700
1,672
6,518
23,954
0
88,856
W
Vamana
Raphometh
Vamana
8,179
2,065
1,281
9,805
33,022
28,838
1,627
17,002
16,020
0
75,765
W
19,212
1,655
4,408
3,686
25,230
10,605
1,139
14,305
10,925
118,012
0
L
Zhong Kui
ThaAceWeebGuy
Zhong Kui
21,560
1,819
0
10,296
34,228
32,899
413
9,793
24,435
95,474
0
L
43,131
1,199
0
770
17,546
5,991
1,963
4,759
12,787
129,488
0
W
16,663
1,179
0
5,753
22,687
9,708
2,232
7,892
14,795
0
128,217
L
Artemis
vDayshinkan-
Artemis
4,660
2,453
0
1,100
6,855
1,509
600
1,712
5,143
0
20,878
W
36,539
18,803
0
9,308
24,929
10,649
4,980
10,426
14,503
0
142,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,276
Gold Earned
84,921
592
Minions Killed
638
0
Camps Cleared
0
2,382,522
Distance Traveled
2,860,718
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,337
495
129
4
0
617,055
7
W
Geb
16,167
490
55
2
0
574,454
5
L
Cu Chulainn
13,519
410
122
4
0
478,162
4
W
Vamana
15,150
459
122
4
0
554,745
13
W
Eset
17,110
518
155
5
0
592,090
8
L
Zhong Kui
17,689
536
119
4
0
534,523
10
L
Scylla
16,393
497
173
5
0
595,010
5
W
Thor
17,633
534
151
5
0
586,519
8
L
Artemis
10,338
313
49
1
0
157,772
2
W
Neith
18,861
572
155
5
0
552,910
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role