Player Matchup

Cerberus
Cerberus
EvilerCake78682
Cerberus
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
29W - 26L
1,393 Elo+
Solo
Susano
Susano
OldShadowWolf18
Susano
Level 14
God Stats
6W - 12L
1,275 SR
Queue Stats
40W - 53L
1,089 Elo+
Party 1
Ra
Ra
TiCulBuzz
Ra
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 20L
1,369 Elo+
Solo
Heimdallr
Heimdallr
jump-slow029
Heimdallr
Level 28
God Stats
9W - 5L
1,441 SR
Queue Stats
32W - 21L
1,615 Elo+
Solo
Fenrir
Fenrir
zay1996izzy
Fenrir
Level 9
God Stats
7W - 18L
1,333 SR
Queue Stats
23W - 37L
1,211 Elo+
Party 1
Team Averages
Level 18
1,410 SR
1,335 Elo+

VS

Team Averages
Level 14
1,508 SR
1,308 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
6W - 7L
1,623 SR
Queue Stats
16W - 16L
1,178 Elo+
Solo
Zhong Kui
Zhong Kui
ClannishLeaf734
Zhong Kui
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,050 Elo+
Solo
Skadi
Skadi
Primkittenjpg
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
bRiaN jAy sTorM
Vulcan
Level 16
God Stats
18W - 25L
1,419 SR
Queue Stats
83W - 118L
1,311 Elo+
Solo
Neith
Neith
nobodymorefailed
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
2 / 2 / 25
11,840
911
8,357
11,222
6,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 1 / 20
14,153
1,089
25,474
11,841
5,354
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 1 / 23
12,862
989
17,020
7,821
3,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
jump-slow029
Heimdallr
20
8 / 2 / 23
13,308
1,024
10,642
11,696
8,397
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
19
7 / 1 / 16
12,759
981
14,538
11,618
6,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 7 / 2
11,374
875
12,057
17,626
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ClannishLeaf734
Zhong Kui
15
0 / 11 / 1
10,161
782
5,206
17,864
8,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

15
0 / 3 / 1
10,043
773
5,498
10,146
2,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 17 / 1
11,772
906
9,171
31,282
12,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 3 / 2
11,134
856
12,530
7,653
2,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
13
41
Kills
6
7
Deaths
41
107
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
2
0.57
L
Zhong Kui
ClannishLeaf734
Zhong Kui
0
11
1
0.05
W
Cerberus
2
2
25
7.25
W
15
1
20
25
L
0
3
1
0.17
W
9
1
23
20.5
L
2
17
1
0.15
W
Heimdallr
jump-slow029
Heimdallr
8
2
23
9.75
L
1
3
2
0.67
W
Fenrir
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,031
Damage
44,462
54,198
Taken
84,571
30,193
Mitigated
33,547
5,579
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,057
2,283
0
420
17,626
6,622
0
6,240
11,386
0
20,529
L
Zhong Kui
ClannishLeaf734
Zhong Kui
5,206
1,788
0
477
17,864
8,807
0
5,968
11,896
10,931
0
W
Cerberus
8,357
758
0
827
11,222
6,942
0
2,652
6,024
12,593
0
W
25,474
7,824
0
0
11,841
5,354
0
3,054
8,787
0
45,910
L
5,498
2,163
398
275
10,146
2,993
0
2,377
7,769
0
14,397
W
17,020
2,967
2,424
2,144
7,821
3,500
0
2,884
4,937
34,155
0
L
9,171
2,474
0
1,000
31,282
12,311
0
9,557
21,725
38,942
0
W
Heimdallr
jump-slow029
Heimdallr
10,642
4,709
0
0
11,696
8,397
0
3,007
8,689
0
49,226
L
12,530
7,820
0
883
7,653
2,814
0
1,235
6,418
0
38,370
W
Fenrir
14,538
3,428
0
184
11,618
6,000
0
2,780
8,838
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,922
Gold Earned
54,484
227
Minions Killed
147
4
Camps Cleared
4
1,239,114
Distance Traveled
913,253
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,374
875
8
1
0
226,861
0
L
Zhong Kui
10,161
782
4
0
2
164,320
1
W
Cerberus
11,840
911
20
2
0
263,547
4
W
Susano
14,153
1,089
39
3
1
277,423
0
L
Skadi
10,043
773
10
1
1
174,072
3
W
Ra
12,862
989
43
3
2
235,682
0
L
Vulcan
11,772
906
63
5
0
201,481
2
W
Heimdallr
13,308
1,024
94
7
0
201,128
0
L
Neith
11,134
856
62
5
1
146,519
0
W
Fenrir
12,759
981
31
2
1
261,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role