Player Matchup

Bakasura
Bakasura
Bronze III
CONKER 524
Bakasura
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
PL JAYY1102
Kukulkan
Gold II
Level 88
God Stats
12W - 5L
1,500 SR
Queue Stats
383W - 348L
1,586 MMR
Party 2
Cerberus
Cerberus
Silver II
l KuIture l
Cerberus
Silver II
Level 62
God Stats
11W - 7L
1,500 SR
Queue Stats
402W - 347L
1,531 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,500 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,513 SR
1,513 MMR
Sun Wukong
Sun Wukong
Gold IV
PR0xR3AP3Rx13
Sun Wukong
Gold IV
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 136L
1,535 MMR
Solo
Zeus
Zeus
Silver III
ToyoRT
Zeus
Silver III
Level 86
God Stats
11W - 9L
1,251 SR
Queue Stats
72W - 72L
1,390 MMR
Party 1
Aphrodite
Aphrodite
Gold III
bryanbetryin
Aphrodite
Gold III
Level 114
God Stats
13W - 13L
1,789 SR
Queue Stats
161W - 141L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CONKER 524
Bakasura
15
3 / 5 / 6
13,903
662
10,804
18,442
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
PL JAYY1102
Kukulkan
15
6 / 3 / 6
13,465
641
23,035
11,300
4,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
l KuIture l
Cerberus
14
4 / 2 / 8
13,222
630
14,583
23,392
25,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Xing TianHeimdallrKumbhakarnaChaacAres

VS

Bans
He BoMedusaHou YiSkadiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PR0xR3AP3Rx13
Sun Wukong
14
3 / 3 / 7
12,822
611
15,601
25,719
20,294
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
ToyoRT
Zeus
14
4 / 5 / 6
12,909
615
14,368
14,749
4,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
bryanbetryin
Aphrodite
14
3 / 5 / 5
12,573
599
11,306
18,509
7,737
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
10
10
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CONKER 524
Bakasura
3
5
6
1.2
W
Kukulkan
PL JAYY1102
Kukulkan
6
3
6
3
L
Sun Wukong
PR0xR3AP3Rx13
Sun Wukong
3
3
7
2.17
L
Zeus
ToyoRT
Zeus
4
5
6
1.4
L
Aphrodite
bryanbetryin
Aphrodite
3
5
5
1.1
W
Cerberus
l KuIture l
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,422
Damage
41,275
53,134
Taken
58,977
37,521
Mitigated
32,482
17,588
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CONKER 524
Bakasura
10,804
8,052
0
5,512
18,442
7,589
812
9,694
8,748
0
69,900
W
Kukulkan
PL JAYY1102
Kukulkan
23,035
1,178
0
794
11,300
4,083
1,357
6,862
4,438
78,208
0
L
Sun Wukong
PR0xR3AP3Rx13
Sun Wukong
15,601
5,523
0
2,928
25,719
20,294
498
18,198
7,177
0
47,147
L
Zeus
ToyoRT
Zeus
14,368
877
0
2,445
14,749
4,451
436
9,061
5,618
61,760
0
L
Aphrodite
bryanbetryin
Aphrodite
11,306
1,494
13,996
10,988
18,509
7,737
351
10,418
7,695
50,810
0
W
Cerberus
l KuIture l
Cerberus
14,583
1,039
0
11,282
23,392
25,849
477
9,436
13,956
46,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
38,304
318
Minions Killed
240
0
Camps Cleared
0
1,197,681
Distance Traveled
1,105,831
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,903
662
122
6
0
460,859
3
W
Kukulkan
13,465
641
109
5
0
360,118
0
L
Sun Wukong
12,822
611
52
2
0
384,717
3
L
Zeus
12,909
615
102
5
0
341,748
2
L
Aphrodite
12,573
599
86
4
0
379,366
8
W
Cerberus
13,222
630
87
4
0
376,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role