Player Matchup

Eset
Eset
McSaucee
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Papa Link1
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,439 Elo+
Party 1
Bastet
Bastet
biscobibble
Bastet
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 48L
1,449 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,463 Elo+

VS

Team Averages
Level 81
1,450 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Solo
Ra
Ra
VanishingAkt
Ra
Level 105
God Stats
9W - 17L
1,346 SR
Queue Stats
163W - 179L
1,277 Elo+
Solo
Skadi
Skadi
youngbuzzy96
Skadi
Level 100
God Stats
4W - 7L
1,505 SR
Queue Stats
23W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
7 / 4 / 9
11,610
726
13,219
11,773
4,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Papa Link1
Hercules
13
6 / 1 / 12
11,331
708
8,626
15,589
17,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
14
11 / 2 / 11
12,330
771
14,093
12,674
4,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 11 / 5
9,088
568
3,677
16,109
4,501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 5 / 2
10,224
639
9,412
13,408
4,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 8 / 3
9,662
604
11,193
12,433
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
6
7
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
11
5
0.23
W
Eset
7
4
9
2.88
W
Hercules
Papa Link1
Hercules
6
1
12
12
L
4
5
2
1
W
Bastet
11
2
11
8.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
24,282
40,036
Taken
41,950
26,688
Mitigated
12,355
15,093
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,677
989
0
747
16,109
4,501
0
4,745
11,364
0
24,560
W
Eset
13,219
684
341
3,943
11,773
4,174
934
3,217
8,556
49,713
0
W
Hercules
Papa Link1
Hercules
8,626
1,192
879
6,718
15,589
17,561
674
3,557
12,032
0
25,646
L
9,412
120
3,661
3,897
13,408
4,408
173
4,690
8,718
36,671
0
W
Bastet
14,093
2,666
0
3,212
12,674
4,953
1,111
2,714
9,960
0
50,056
L
11,193
5,775
843
456
12,433
3,446
540
3,940
8,493
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
28,974
158
Minions Killed
154
0
Camps Cleared
0
919,762
Distance Traveled
808,747
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,088
568
31
2
0
281,671
0
W
Eset
11,610
726
60
4
0
275,446
5
W
Hercules
11,331
708
32
2
0
311,641
5
L
Ra
10,224
639
79
5
0
298,174
0
W
Bastet
12,330
771
66
4
0
332,675
3
L
Skadi
9,662
604
44
3
0
228,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role