Player Matchup

He Bo
He Bo
 
He Bo
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 80L
1,434 Elo+
Party 1
Horus
Horus
Blazinghammer
Horus
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 120L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
FadedOffTheGas
Ao Kuang
Level 85
God Stats
4W - 5L
1,264 SR
Queue Stats
298W - 312L
1,292 Elo+
Solo
Scylla
Scylla
insomni4_749
Scylla
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 138L
1,378 Elo+
Solo
Odin
Odin
rayamb27
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 100L
1,406 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,360 Elo+

VS

Team Averages
Level 52
1,436 SR
1,571 Elo+
Janus
Janus
CheekLoins
Janus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 45L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Msellsy56
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Party 3
Zeus
Zeus
Sandmankiller12
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,495 Elo+
Party 2
Sol
Sol
ShadowWolf1294
Sol
Level 103
God Stats
3W - 3L
1,178 SR
Queue Stats
119W - 99L
1,500 Elo+
Solo
Bellona
Bellona
SpencetheKing56
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 2 / 11
12,639
790
17,437
16,540
11,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 1 / 18
10,589
662
5,425
17,685
17,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
16
5 / 8 / 13
10,689
668
8,287
16,039
7,041
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
20
3 / 5 / 9
11,982
749
13,755
14,247
6,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
19
7 / 5 / 11
11,675
730
10,203
17,135
8,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 4 / 12
11,268
704
9,746
8,549
3,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Msellsy56
Baron Samedi
20
3 / 3 / 15
11,304
707
16,073
12,659
5,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
4 / 7 / 12
11,161
698
11,173
11,742
4,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 5 / 9
12,093
756
28,140
14,532
5,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 12
9,057
566
6,247
13,333
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
25
Kills
21
21
Deaths
25
62
Assists
60
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
2
11
6.75
W
2
1
18
11
L
Janus
4
4
12
2.5
W
Ao Kuang
5
8
13
1.44
L
Baron Samedi
Msellsy56
Baron Samedi
3
3
15
3.5
L
4
7
12
1.43
L
9
5
9
2.7
L
1
6
12
1.17
W
Scylla
3
5
9
1.5
W
Odin
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,107
Damage
71,379
81,646
Taken
60,815
51,427
Mitigated
25,067
42,843
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,437
446
2,814
4,917
16,540
11,701
472
13,469
3,071
49,942
0
W
5,425
2,351
13,740
9,378
17,685
17,840
480
14,823
2,862
0
8,631
L
Janus
9,746
479
0
0
8,549
3,344
0
6,002
2,547
24,825
0
W
Ao Kuang
8,287
2,687
2,549
2,281
16,039
7,041
567
11,059
4,980
12,587
0
L
Baron Samedi
Msellsy56
Baron Samedi
16,073
1,247
4,190
4,544
12,659
5,564
0
6,978
5,681
37,184
0
L
11,173
733
0
623
11,742
4,478
38
8,311
3,431
16,026
0
L
28,140
3,831
1,953
4,142
14,532
5,861
1,139
8,588
5,944
53,356
0
L
6,247
185
1,880
1,742
13,333
5,820
0
9,600
3,733
0
7,833
W
Scylla
13,755
212
1,393
1,372
14,247
6,434
886
11,943
2,304
38,230
0
W
Odin
10,203
1,541
2,027
2,372
17,135
8,411
881
13,838
3,297
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
54,883
156
Minions Killed
144
0
Camps Cleared
0
1,503,241
Distance Traveled
1,391,131
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,639
790
69
4
0
313,894
0
W
Horus
10,589
662
9
1
0
350,722
0
L
Janus
11,268
704
31
2
0
298,192
0
W
Ao Kuang
10,689
668
10
1
0
282,762
7
L
Baron Samedi
11,304
707
34
2
0
289,542
0
L
Zeus
11,161
698
11
1
0
218,054
0
L
Sol
12,093
756
63
4
0
284,171
2
L
Bellona
9,057
566
5
0
0
301,172
3
W
Scylla
11,982
749
54
3
0
259,793
0
W
Odin
11,675
730
14
1
0
296,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role