Player Matchup

Merlin
Merlin
MajesticNINJAx
Merlin
Level 23
God Stats
73W - 36L
1,527 SR
Queue Stats
220W - 177L
1,486 Elo+
Party 1
Arachne
Arachne
Pandemic_Crow
Arachne
Level 67
God Stats
35W - 11L
1,760 SR
Queue Stats
646W - 649L
1,617 Elo+
Party 1
Odin
Odin
xEntityVille
Odin
Level 45
God Stats
8W - 2L
1,576 SR
Queue Stats
93W - 81L
1,659 Elo+
Party 1
Team Averages
Level 45
1,621 SR
1,587 Elo+

VS

Team Averages
Level 47
1,500 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
34W - 55L
1,500 Elo+
Party 2
King Arthur
King Arthur
HeadHunter8061
King Arthur
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 72L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Squirrelier
Aphrodite
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
10,937
643
16,258
7,816
2,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
9
0 / 1 / 7
9,411
554
2,481
6,453
1,771
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
14 / 0 / 3
12,390
729
11,834
11,155
11,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 9 / 0
8,471
498
3,549
11,704
3,578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HeadHunter8061
King Arthur
11
1 / 3 / 0
9,362
551
9,515
16,500
14,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Squirrelier
Aphrodite
10
0 / 5 / 0
8,965
527
3,850
11,247
4,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
0
0
L
King Arthur
HeadHunter8061
King Arthur
1
3
0
0.33
W
2
0
7
5.5
W
Arachne
0
1
7
3.5
L
Aphrodite
Squirrelier
Aphrodite
0
5
0
0
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,573
Damage
16,914
25,424
Taken
39,451
15,931
Mitigated
21,986
10,356
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,549
0
489
881
11,704
3,578
82
3,052
8,652
14,404
0
L
King Arthur
HeadHunter8061
King Arthur
9,515
1,836
449
4,157
16,500
14,227
510
8,015
8,485
0
44,599
W
16,258
1,292
636
3,056
7,816
2,894
410
1,722
6,094
65,291
0
W
Arachne
2,481
1,657
0
3,519
6,453
1,771
130
2,148
4,305
0
22,217
L
Aphrodite
Squirrelier
Aphrodite
3,850
495
4,529
4,229
11,247
4,181
472
5,374
5,873
30,856
0
W
11,834
3,629
330
2,815
11,155
11,266
0
3,673
7,482
693
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
26,798
194
Minions Killed
160
0
Camps Cleared
0
693,749
Distance Traveled
801,216
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,471
498
28
2
0
239,154
2
L
King Arthur
9,362
551
62
4
0
312,559
3
W
Merlin
10,937
643
109
6
0
246,951
3
W
Arachne
9,411
554
40
2
0
189,912
1
L
Aphrodite
8,965
527
70
4
0
249,503
0
W
Odin
12,390
729
45
3
0
256,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role