Player Matchup

Yemoja
Yemoja
MegaToeSlurp
Yemoja
Level 35
God Stats
2W - 2L
1,090 SR
Queue Stats
122W - 126L
1,377 Elo+
Party 2
Bakasura
Bakasura
Papaonion1193
Bakasura
Level 47
God Stats
10W - 6L
1,705 SR
Queue Stats
138W - 125L
1,365 Elo+
Party 2
Scylla
Scylla
Ulemj Shuvuu
Scylla
Level 53
God Stats
3W - 5L
1,542 SR
Queue Stats
54W - 53L
1,361 Elo+
Party 2
Team Averages
Level 45
1,445 SR
1,368 Elo+

VS

Team Averages
Level 47
1,524 SR
1,392 Elo+
Arachne
Arachne
Avenng12
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 161L
1,351 Elo+
Party 1
Hel
Hel
JaG50
Hel
Level 48
God Stats
4W - 6L
1,571 SR
Queue Stats
226W - 227L
1,452 Elo+
Solo
Anhur
Anhur
keylowkey
Anhur
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 185L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 3 / 9
12,862
677
15,352
11,763
4,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Papaonion1193
Bakasura
13
5 / 6 / 4
12,523
659
7,657
15,470
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
15
7 / 1 / 7
13,338
702
18,488
7,078
2,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avenng12
Arachne
12
6 / 8 / 1
12,595
663
7,750
15,786
5,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
JaG50
Hel
14
3 / 1 / 6
12,946
681
8,617
12,798
14,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
keylowkey
Anhur
12
1 / 6 / 6
10,972
577
10,478
21,241
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
10
10
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avenng12
Arachne
6
8
1
0.81
L
Hel
JaG50
Hel
3
1
6
6
W
Yemoja
3
3
9
2.5
W
Bakasura
Papaonion1193
Bakasura
5
6
4
1.17
W
Scylla
7
1
7
10.5
L
Anhur
keylowkey
Anhur
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,497
Damage
26,845
34,311
Taken
49,825
11,889
Mitigated
26,332
9,321
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avenng12
Arachne
7,750
5,105
1,166
1,536
15,786
5,303
0
9,419
5,945
0
35,982
L
Hel
JaG50
Hel
8,617
332
6,575
6,866
12,798
14,590
0
9,059
3,559
46,191
0
W
Yemoja
15,352
638
1,260
1,653
11,763
4,468
582
2,840
8,923
52,453
0
W
Bakasura
Papaonion1193
Bakasura
7,657
5,415
502
2,369
15,470
5,040
977
2,582
12,888
0
39,917
W
Scylla
18,488
751
1,024
2,513
7,078
2,381
2,040
3,239
3,839
61,060
0
L
Anhur
keylowkey
Anhur
10,478
4,759
1,400
3,032
21,241
6,439
0
15,502
5,544
0
41,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
36,513
220
Minions Killed
202
0
Camps Cleared
0
1,042,694
Distance Traveled
926,935
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,595
663
51
3
0
279,173
4
L
Hel
12,946
681
69
4
0
357,429
0
W
Yemoja
12,862
677
64
3
0
316,147
1
W
Bakasura
12,523
659
64
3
0
383,570
1
W
Scylla
13,338
702
92
5
0
342,977
0
L
Anhur
10,972
577
82
4
0
290,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role