Player Matchup

Fenrir
Fenrir
JmonialP
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
VanVampire1
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
sharpflame21
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 51
1,625 SR
1,527 Elo+
Neith
Neith
BeerCan03
Neith
Level 28
God Stats
27W - 14L
1,828 SR
Queue Stats
43W - 35L
1,654 Elo+
Party 1
Bastet
Bastet
MINCH1328
Bastet
Level 102
God Stats
28W - 22L
1,615 SR
Queue Stats
112W - 119L
1,522 Elo+
Party 1
Merlin
Merlin
YellaBoiDaBest21
Merlin
Level 23
God Stats
20W - 29L
1,432 SR
Queue Stats
106W - 108L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JmonialP
Fenrir
7
2 / 6 / 2
5,128
855
2,213
5,683
1,839
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
3
0 / 3 / 1
3,953
659
811
2,187
548
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
4
0 / 4 / 2
4,051
675
608
2,866
775
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeerCan03
Neith
9
5 / 1 / 8
6,320
1,053
4,332
4,089
1,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
MINCH1328
Bastet
7
3 / 1 / 4
5,284
881
1,246
3,631
987
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
5 / 3 / 6
6,282
1,047
2,956
3,261
877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
13
13
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
BeerCan03
Neith
5
1
8
9
L
Fenrir
JmonialP
Fenrir
2
6
2
0.5
W
Bastet
MINCH1328
Bastet
3
1
4
5
L
Medusa
0
3
1
0.17
W
5
3
6
2.67
L
Susano
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,632
Damage
8,534
10,736
Taken
10,981
3,162
Mitigated
3,148
113
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BeerCan03
Neith
4,332
2,927
147
1,361
4,089
1,284
1,621
0
4,089
0
20,784
L
Fenrir
JmonialP
Fenrir
2,213
403
0
113
5,683
1,839
0
1,327
4,356
0
3,670
W
Bastet
MINCH1328
Bastet
1,246
390
76
448
3,631
987
159
0
3,631
0
5,762
L
Medusa
811
538
0
0
2,187
548
0
723
1,464
0
2,056
W
2,956
317
0
426
3,261
877
512
44
3,217
12,113
0
L
Susano
608
53
0
0
2,866
775
0
906
1,960
0
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,132
Gold Earned
17,886
11
Minions Killed
62
0
Camps Cleared
0
157,374
Distance Traveled
334,244
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,320
1,053
28
5
0
95,442
0
L
Fenrir
5,128
855
2
0
0
82,116
1
W
Bastet
5,284
881
13
2
0
131,268
0
L
Medusa
3,953
659
6
1
0
37,614
0
W
Merlin
6,282
1,047
21
4
0
107,534
0
L
Susano
4,051
675
3
1
0
37,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role