Player Matchup

Fenrir
Fenrir
Adamcoomer
Fenrir
Level 16
God Stats
1W - 1L
1,324 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
Jhin 7F
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,412 Elo+
Party 1
Chronos
Chronos
LILxTATERxPEELA
Chronos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 2
Neith
Neith
Last Active
Neith
Level 26
God Stats
2W - 2L
1,342 SR
Queue Stats
2W - 2L
1,314 Elo+
Party 1
Ao Kuang
Ao Kuang
WinnyTheJewBear
Ao Kuang
Level 35
God Stats
3W - 2L
1,313 SR
Queue Stats
223W - 207L
1,583 Elo+
Party 2
Team Averages
Level 19
1,396 SR
1,474 Elo+

VS

Team Averages
Level 11
1,437 SR
1,407 Elo+
Kukulkan
Kukulkan
JeffAncap
Kukulkan
Level 13
God Stats
12W - 8L
1,500 SR
Queue Stats
78W - 73L
1,412 Elo+
Solo
Artemis
Artemis
SlickCalf142359
Artemis
Level 7
God Stats
3W - 6L
1,357 SR
Queue Stats
6W - 10L
1,376 Elo+
Solo
Ymir
Ymir
e-boy_Senpai
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo
Olorun
Olorun
kabamodern4960
Olorun
Level 24
God Stats
3W - 4L
1,330 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Medusa
Medusa
primo911pro
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adamcoomer
Fenrir
20
14 / 1 / 15
14,777
1,231
19,327
15,763
8,943
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Jhin 7F
Nu Wa
19
3 / 2 / 26
12,026
1,002
14,476
5,546
2,162
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 19
11,613
968
9,145
12,942
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 18
12,252
1,021
11,835
8,327
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
19
16 / 1 / 7
13,860
1,155
22,722
12,881
5,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeffAncap
Kukulkan
18
6 / 8 / 3
13,298
1,108
18,529
18,645
5,561
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 0
8,787
732
476
2,443
638
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 16 / 4
11,638
970
16,026
37,222
26,258
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 13 / 4
10,223
852
9,326
21,057
15,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
0 / 4 / 0
8,945
745
430
4,385
1,180

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
20
43
Kills
9
9
Deaths
43
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adamcoomer
Fenrir
14
1
15
21.5
L
Kukulkan
JeffAncap
Kukulkan
6
8
3
0.94
W
Nu Wa
Jhin 7F
Nu Wa
3
2
26
8
W
4
2
19
6.75
W
6
3
18
5
L
0
2
0
0
W
Ao Kuang
16
1
7
19.5
L
3
16
4
0.31
L
0
13
4
0.15
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,505
Damage
44,787
55,459
Taken
83,752
25,482
Mitigated
48,736
14,991
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adamcoomer
Fenrir
19,327
7,199
0
2,598
15,763
8,943
0
11,000
4,763
0
42,849
L
Kukulkan
JeffAncap
Kukulkan
18,529
2,063
0
0
18,645
5,561
0
9,892
8,753
53,243
0
W
Nu Wa
Jhin 7F
Nu Wa
14,476
4,618
0
0
5,546
2,162
0
4,859
687
21,136
0
W
9,145
5,604
0
1,995
12,942
5,112
0
11,570
1,372
18,766
0
W
11,835
6,112
0
1,054
8,327
3,339
0
6,924
1,403
0
29,316
L
476
373
0
0
2,443
638
0
1,104
1,339
0
1,625
W
Ao Kuang
22,722
10,019
0
9,344
12,881
5,926
0
9,528
3,353
44,535
0
L
16,026
3,832
0
0
37,222
26,258
0
21,298
15,924
29,296
0
L
9,326
4,556
342
2,228
21,057
15,099
0
11,954
9,103
20,168
0
L
Medusa
430
279
0
0
4,385
1,180
0
2,095
2,290
0
3,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,528
Gold Earned
52,891
180
Minions Killed
151
14
Camps Cleared
0
939,783
Distance Traveled
565,576
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,777
1,231
53
4
2
242,785
0
L
Kukulkan
13,298
1,108
81
7
0
192,298
1
W
Nu Wa
12,026
1,002
29
2
0
170,526
2
W
Chronos
11,613
968
18
2
0
186,239
1
W
Neith
12,252
1,021
40
3
3
150,852
0
L
Artemis
8,787
732
1
0
0
31,902
0
W
Ao Kuang
13,860
1,155
40
3
9
189,381
2
L
Ymir
11,638
970
29
2
0
167,584
0
L
Olorun
10,223
852
25
2
0
121,615
0
L
Medusa
8,945
745
15
1
0
52,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role