Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Flareshu
Thoth
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
440W - 450L
1,580 Elo+
Solo
Bastet
Bastet
GGHIGHRez
Bastet
Level 48
God Stats
2W - 0L
1,733 SR
Queue Stats
93W - 73L
1,539 Elo+
Solo
Thor
Thor
WalKraY
Thor
Level 149
God Stats
8W - 9L
1,500 SR
Queue Stats
561W - 561L
1,500 Elo+
Solo
Discordia
Discordia
cHiCaNoKiLla780
Discordia
Level 126
God Stats
3W - 4L
1,285 SR
Queue Stats
226W - 211L
1,569 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,538 Elo+

VS

Team Averages
Level 108
1,496 SR
1,554 Elo+
Eset
Eset
Cmd_Cuddles
Eset
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 91L
1,511 Elo+
Party 1
Skadi
Skadi
ThE-KiErAnAtOr
Skadi
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 101L
1,499 Elo+
Party 1
Nox
Nox
Virtchoo
Nox
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 237L
1,668 Elo+
Solo
Merlin
Merlin
XK1125LMX
Merlin
Level 148
God Stats
6W - 11L
1,500 SR
Queue Stats
481W - 419L
1,542 Elo+
Party 1
Izanami
Izanami
dgray-as
Izanami
Level 139
God Stats
3W - 4L
1,478 SR
Queue Stats
366W - 309L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 3 / 11
11,858
698
14,131
17,044
8,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Flareshu
Thoth
19
4 / 4 / 7
11,867
698
6,197
10,653
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
GGHIGHRez
Bastet
20
12 / 4 / 11
13,476
793
17,593
19,690
18,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
WalKraY
Thor
20
5 / 4 / 12
12,957
762
13,824
12,111
8,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
cHiCaNoKiLla780
Discordia
20
6 / 6 / 11
12,709
748
18,248
16,569
7,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
11,761
692
10,751
15,055
5,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 6
10,444
614
10,017
15,989
6,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
3 / 6 / 7
10,968
645
13,076
19,059
8,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
XK1125LMX
Merlin
19
5 / 7 / 6
11,075
651
16,040
14,286
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
dgray-as
Izanami
17
2 / 6 / 8
10,849
638
8,167
12,911
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
31
Kills
21
21
Deaths
32
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
11
3.17
L
7
6
5
1.58
W
Thoth
Flareshu
Thoth
4
4
7
1.88
W
Bastet
GGHIGHRez
Bastet
12
4
11
4.38
L
4
7
6
1
L
3
6
7
1.08
W
Thor
WalKraY
Thor
5
4
12
2.75
L
Merlin
XK1125LMX
Merlin
5
7
6
1.14
W
Discordia
cHiCaNoKiLla780
Discordia
6
6
11
1.92
L
Izanami
dgray-as
Izanami
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,993
Damage
58,051
76,067
Taken
77,300
47,150
Mitigated
31,790
31,281
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,131
2,888
2,025
6,512
17,044
8,741
3,008
10,189
6,855
0
34,832
L
10,751
112
1,703
2,423
15,055
5,904
0
5,062
9,993
21,166
0
W
Thoth
Flareshu
Thoth
6,197
135
3,097
2,320
10,653
4,136
262
6,507
4,146
32,670
0
W
Bastet
GGHIGHRez
Bastet
17,593
2,788
3,104
3,519
19,690
18,705
770
8,743
10,947
0
27,567
L
10,017
3,336
2,693
2,080
15,989
6,166
0
4,213
11,776
0
19,817
L
13,076
669
3,529
5,042
19,059
8,794
332
5,727
13,332
31,256
0
W
Thor
WalKraY
Thor
13,824
844
4,588
1,441
12,111
8,277
763
4,725
7,386
0
18,826
L
Merlin
XK1125LMX
Merlin
16,040
308
0
740
14,286
5,902
309
4,841
9,445
39,560
0
W
Discordia
cHiCaNoKiLla780
Discordia
18,248
51
2,257
2,418
16,569
7,291
504
9,703
6,866
44,665
0
L
Izanami
dgray-as
Izanami
8,167
3,779
843
751
12,911
5,024
704
4,602
8,309
0
21,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,867
Gold Earned
55,097
176
Minions Killed
180
0
Camps Cleared
0
1,443,876
Distance Traveled
1,391,287
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,858
698
45
3
0
282,268
0
L
Eset
11,761
692
17
1
0
322,029
1
W
Thoth
11,867
698
41
2
0
253,736
3
W
Bastet
13,476
793
20
1
0
359,375
2
L
Skadi
10,444
614
17
1
0
267,586
1
L
Nox
10,968
645
64
4
0
285,451
1
W
Thor
12,957
762
9
1
0
251,802
2
L
Merlin
11,075
651
44
3
0
256,306
0
W
Discordia
12,709
748
61
4
0
296,695
0
L
Izanami
10,849
638
38
2
0
259,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role