Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
LebronKingCp3
Ne Zha
Platinum V
Level 129
God Stats
90W - 75L
1,511 SR
Queue Stats
315W - 370L
1,773 MMR
Solo
Zeus
Zeus
Platinum I
Mythic1903
Zeus
Platinum I
Level 125
God Stats
2W - 4L
1,826 SR
Queue Stats
164W - 220L
1,916 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,612 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,535 SR
1,803 MMR
Set
Set
Platinum I
ObeyBeast-
Set
Platinum I
Level 107
God Stats
1W - 1L
1,171 SR
Queue Stats
256W - 200L
1,977 MMR
Solo
Geb
Geb
Gold V
WindeestLake95
Geb
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,623 MMR
Solo
Kukulkan
Kukulkan
Gold I
jeovs
Kukulkan
Gold I
Level 139
God Stats
15W - 4L
1,933 SR
Queue Stats
53W - 44L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 5 / 2
10,915
520
7,778
14,907
11,885
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
12,276
585
5,182
17,786
11,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 2
13,151
626
16,478
13,587
4,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusChaacHeimdallrPersephoneOdin

VS

Bans
Xing TianAchillesCu ChulainnKumbhakarnaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
14,319
682
13,413
13,528
11,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 9
12,406
591
7,860
15,402
16,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
jeovs
Kukulkan
15
5 / 3 / 7
13,525
644
17,287
10,818
4,466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
2
0.4
L
1
5
3
0.5
L
3
4
2
1
W
9
1
5
11.5
W
0
1
9
4.5
W
Kukulkan
jeovs
Kukulkan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
38,560
46,280
Taken
39,748
28,402
Mitigated
32,114
10,119
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,778
3,567
0
3,706
14,907
11,885
0
8,073
6,834
0
29,799
L
5,182
1,072
0
5,411
17,786
11,988
0
9,888
7,898
0
41,411
L
16,478
825
0
1,002
13,587
4,529
0
7,479
6,108
89,507
0
W
13,413
5,877
0
3,650
13,528
11,204
1,819
4,434
9,094
0
57,699
W
7,860
1,503
0
1,296
15,402
16,444
58
6,917
8,485
26,925
0
W
Kukulkan
jeovs
Kukulkan
17,287
434
0
2,078
10,818
4,466
1,532
5,196
5,622
74,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
40,250
249
Minions Killed
235
0
Camps Cleared
0
1,120,491
Distance Traveled
1,135,798
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,915
520
34
2
0
379,979
7
L
Ne Zha
12,276
585
55
3
0
410,792
5
L
Zeus
13,151
626
160
8
0
329,720
3
W
Set
14,319
682
78
4
0
392,798
3
W
Geb
12,406
591
24
1
0
413,454
5
W
Kukulkan
13,525
644
133
6
0
329,546
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role