Player Matchup

Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MaLaDyMeLoDy
Erlang Shen
Level 106
God Stats
25W - 27L
1,627 SR
Queue Stats
115W - 103L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
not pikadeth
Baron Samedi
Level 138
God Stats
16W - 8L
1,560 SR
Queue Stats
138W - 110L
1,500 Elo+
Party 1
Team Averages
Level 94
1,562 SR
1,515 Elo+

VS

Team Averages
Level 66
1,366 SR
1,429 Elo+
Neith
Neith
Diaz_760
Neith
Level 87
God Stats
1W - 7L
1,346 SR
Queue Stats
35W - 57L
1,521 Elo+
Solo
Vulcan
Vulcan
StunningBooch0
Vulcan
Level 42
God Stats
1W - 3L
1,495 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo
Ra
Ra
prodeadshot760
Ra
Level 69
God Stats
10W - 17L
1,258 SR
Queue Stats
705W - 950L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 8 / 6
9,652
603
3,875
13,802
4,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
MaLaDyMeLoDy
Erlang Shen
12
2 / 3 / 10
11,706
732
4,247
17,231
14,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
not pikadeth
Baron Samedi
14
10 / 1 / 2
12,548
784
12,074
10,553
5,634
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diaz_760
Neith
12
5 / 5 / 6
10,483
655
8,158
12,688
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 7 / 7
10,987
687
7,981
9,763
3,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 2
8,044
503
85
365
102
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
12
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
8
6
0.38
L
Neith
Diaz_760
Neith
5
5
6
1.6
W
Erlang Shen
MaLaDyMeLoDy
Erlang Shen
2
3
10
2.33
L
4
7
7
1.07
W
Baron Samedi
not pikadeth
Baron Samedi
10
1
2
11
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
16,224
41,586
Taken
22,816
24,491
Mitigated
9,187
14,156
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,875
119
0
1,497
13,802
4,388
191
4,409
8,491
0
28,649
L
Neith
Diaz_760
Neith
8,158
4,091
171
3,250
12,688
5,136
0
6,646
6,042
0
29,399
W
Erlang Shen
MaLaDyMeLoDy
Erlang Shen
4,247
1,686
465
4,887
17,231
14,469
337
2,323
14,908
0
30,047
L
7,981
3,220
648
985
9,763
3,949
0
5,320
4,443
32,966
0
W
Baron Samedi
not pikadeth
Baron Samedi
12,074
261
2,714
4,593
10,553
5,634
1,229
1,755
8,798
62,405
0
L
85
0
0
72
365
102
0
108
257
1,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
29,514
197
Minions Killed
104
0
Camps Cleared
0
886,115
Distance Traveled
472,047
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,652
603
47
3
0
307,008
0
L
Neith
10,483
655
55
3
0
220,825
10
W
Erlang Shen
11,706
732
36
2
0
279,701
4
L
Vulcan
10,987
687
45
3
0
201,521
2
W
Baron Samedi
12,548
784
114
7
0
299,406
5
L
Ra
8,044
503
4
0
0
49,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role