Player Matchup

Achilles
Achilles
 
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
11W - 6L
1,761 SR
Queue Stats
66W - 79L
1,401 Elo+
Solo
Arachne
Arachne
CertifiedCow
Arachne
Level 20
God Stats
24W - 19L
1,657 SR
Queue Stats
25W - 19L
1,513 Elo+
Solo
Raijin
Raijin
Le_Grand_DadE
Raijin
Level 14
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 11L
1,213 Elo+
Solo
Loki
Loki
U DREAMIN BOY
Loki
Level 23
God Stats
15W - 14L
1,794 SR
Queue Stats
107W - 105L
1,613 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,448 Elo+

VS

Team Averages
Level 18
1,498 SR
1,382 Elo+
Terra
Terra
 
Terra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo
Heimdallr
Heimdallr
H3hejr246
Heimdallr
Level 26
God Stats
19W - 11L
1,730 SR
Queue Stats
76W - 90L
1,368 Elo+
Party 1
Hel
Hel
ItalianUber
Hel
Level 29
God Stats
12W - 14L
1,261 SR
Queue Stats
59W - 76L
1,287 Elo+
Party 1
Ymir
Ymir
XxEvilxX Snake
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,520 Elo+
Solo
Loki
Loki
v_DARKTIGER_v
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 0 / 19
11,532
1,153
12,428
8,409
8,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
 
Baron Samedi
18
9 / 3 / 13
11,912
1,191
11,642
9,422
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
CertifiedCow
Arachne
18
12 / 2 / 10
11,683
1,168
15,426
9,798
3,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 3 / 11
11,140
1,114
12,643
9,382
3,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

17
3 / 2 / 16
10,549
1,055
12,054
6,267
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 0 / 0
7,800
780
0
0
0
Heimdallr
H3hejr246
Heimdallr
17
2 / 13 / 7
10,704
1,070
14,418
22,983
9,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 6
10,590
1,059
9,374
16,606
6,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 5 / 2
8,792
879
1,776
8,013
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 12 / 4
10,917
1,092
10,858
21,894
7,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
35
Kills
10
10
Deaths
35
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
19
14.5
W
Baron Samedi
 
Baron Samedi
9
3
13
5.17
L
Terra
 
Terra
0
0
0
0
W
Arachne
CertifiedCow
Arachne
12
2
10
8.5
L
Heimdallr
H3hejr246
Heimdallr
2
13
7
0.42
L
2
5
6
1
W
6
3
11
3.83
W
3
2
16
5.5
L
1
5
2
0.4
L
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,193
Damage
36,426
43,278
Taken
69,496
22,274
Mitigated
27,556
7,941
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,428
6,590
0
595
8,409
8,084
0
3,534
4,875
0
22,868
W
Baron Samedi
 
Baron Samedi
11,642
738
689
1,819
9,422
4,715
0
2,915
6,507
26,797
0
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
CertifiedCow
Arachne
15,426
10,002
0
2,459
9,798
3,756
0
1,778
8,020
0
32,116
L
Heimdallr
H3hejr246
Heimdallr
14,418
8,628
0
2,476
22,983
9,499
0
8,489
14,494
0
43,573
L
9,374
676
1,656
2,788
16,606
6,201
0
5,526
11,080
26,161
0
W
12,643
2,488
0
2,379
9,382
3,456
0
2,141
7,241
31,688
0
W
12,054
5,954
0
0
6,267
2,263
0
782
5,485
0
27,578
L
1,776
73
0
0
8,013
4,099
0
2,859
5,154
7,774
0
L
10,858
6,010
0
2,637
21,894
7,757
0
7,411
14,483
0
22,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
48,803
171
Minions Killed
138
11
Camps Cleared
4
863,351
Distance Traveled
556,911
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,532
1,153
26
3
2
203,396
1
W
Baron Samedi
11,912
1,191
26
3
1
139,599
0
L
Terra
7,800
780
0
0
0
1,092
0
W
Arachne
11,683
1,168
38
4
1
181,752
0
L
Heimdallr
10,704
1,070
55
6
1
148,864
0
L
Hel
10,590
1,059
57
6
0
165,175
0
W
Raijin
11,140
1,114
39
4
5
168,044
0
W
Loki
10,549
1,055
42
4
2
170,560
0
L
Ymir
8,792
879
15
2
2
75,697
0
L
Loki
10,917
1,092
11
1
1
166,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role