Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BeAllMighty
Sylvanus
Level 67
God Stats
0W - 5L
1,285 SR
Queue Stats
53W - 60L
1,423 Elo+
Solo
Discordia
Discordia
Krewgen
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
xxCJxxo
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,488 Elo+
Solo
Awilix
Awilix
yukita1907
Awilix
Level 144
God Stats
1W - 2L
1,671 SR
Queue Stats
237W - 281L
1,483 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,479 Elo+

VS

Team Averages
Level 131
1,457 SR
1,542 Elo+
Da Ji
Da Ji
ImJustThatLucky
Da Ji
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 111L
1,500 Elo+
Party 1
Ullr
Ullr
Majjick27
Ullr
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
288W - 264L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Sorith
Ne Zha
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 194L
1,688 Elo+
Solo
Hel
Hel
VeryOriginall
Hel
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,498 Elo+
Party 1
Thor
Thor
cHiCaNoKiLla780
Thor
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
226W - 211L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
6 / 4 / 16
14,282
752
20,239
24,451
34,114
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
BeAllMighty
Sylvanus
20
2 / 4 / 22
12,194
642
13,987
25,407
39,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Krewgen
Discordia
20
6 / 7 / 14
13,342
702
23,519
14,490
6,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xxCJxxo
Fenrir
19
5 / 14 / 17
13,234
697
13,206
24,803
13,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
yukita1907
Awilix
19
8 / 10 / 6
12,747
671
17,189
19,670
10,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 24
13,355
703
17,799
21,407
13,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
20
13 / 3 / 19
15,217
801
26,793
19,511
7,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Sorith
Ne Zha
19
5 / 6 / 15
12,655
666
11,571
16,239
10,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 7 / 25
13,985
736
24,026
23,799
9,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 5 / 24
13,243
697
16,013
24,138
22,239
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
146
27
Kills
39
39
Deaths
27
75
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
4
16
3.5
L
Sylvanus
BeAllMighty
Sylvanus
2
4
22
3.25
W
7
6
24
3.17
L
Discordia
Krewgen
Discordia
6
7
14
1.86
W
Ullr
13
3
19
7.5
W
Ne Zha
Sorith
Ne Zha
5
6
15
2.08
W
9
7
25
3.07
W
5
5
24
3.4
L
Fenrir
xxCJxxo
Fenrir
5
14
17
0.96
L
Awilix
yukita1907
Awilix
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,140
Damage
96,202
108,821
Taken
105,094
104,945
Mitigated
63,916
39,030
Healing
51,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
20,239
3,165
4,207
6,752
24,451
34,114
1,282
7,323
17,128
0
53,251
L
Sylvanus
BeAllMighty
Sylvanus
13,987
2,134
11,763
9,273
25,407
39,753
742
6,043
19,364
20,821
0
W
17,799
4,910
0
688
21,407
13,687
510
6,560
14,847
0
28,278
L
Discordia
Krewgen
Discordia
23,519
1,238
0
0
14,490
6,695
336
1,555
12,935
49,331
0
W
Ullr
26,793
18,374
2,920
6,586
19,511
7,712
1,648
9,765
9,746
0
59,357
W
Ne Zha
Sorith
Ne Zha
11,571
3,048
601
1,809
16,239
10,500
1,360
6,661
9,578
0
27,818
W
24,026
1,757
21,955
11,103
23,799
9,778
966
6,576
17,223
50,535
0
W
16,013
2,482
2,482
3,602
24,138
22,239
497
7,944
16,194
700
38,181
L
Fenrir
xxCJxxo
Fenrir
13,206
1,592
1,071
1,699
24,803
13,876
387
5,385
19,418
0
21,005
L
Awilix
yukita1907
Awilix
17,189
7,077
2,859
1,406
19,670
10,507
2,700
4,420
15,250
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
68,455
159
Minions Killed
225
0
Camps Cleared
0
1,427,769
Distance Traveled
1,546,535
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,282
752
62
3
0
338,161
0
L
Sylvanus
12,194
642
14
1
0
271,346
2
W
Da Ji
13,355
703
29
2
0
305,767
3
L
Discordia
13,342
702
49
3
0
302,227
0
W
Ullr
15,217
801
72
4
0
294,491
0
W
Ne Zha
12,655
666
23
1
0
325,462
1
W
Hel
13,985
736
56
3
0
320,777
0
W
Thor
13,243
697
45
2
0
300,038
0
L
Fenrir
13,234
697
12
1
0
273,189
1
L
Awilix
12,747
671
22
1
0
242,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role